Is there any chance you could make air only kick enemies back to the max tower range, rather than keep putting them outside it and wasting time?
It's making air chance a bad thing to get at end game, to the point where it also makes the offensive % chance and utility % chances bad since they can get it...
Can we get some performance options like disabled animations (glowing building buttons while a spell is active) and disabled text on treasure click? They seem to be causing massive lag, almost maxing out my cpu.
@Fira as far as i can tell. the various factions are the best at various stages. For good Faries are good early game, elves are good mid-late and angels are incredibly good late game due to gods hand+call to arms. For evil goblins are good early game, demons are good mid-late game and undead are good late game (Havn't played much of this side yet).
The production boost upgrades don't affect a buildings mana production rate for some reason, sure that might be a little OP but there's litterally no reason to get these upgrades anyway when playing angels otherwise...
@greydmiyu Spawnwarp is better when you earn your first bit of mutagen and it goes from 15 minutes to about 3 hours. The idea is that you earn more of the units you were going to buy with cloning in that time as well as gaining a bunch of other benefits like more meat/territory.
How to replace all coolant cells in second: 1) Select a lower tier Coolant cell 2) Shift left click the placed coolant cells while the game is paused in order to replace them with the lower tier cell 3) Click the higher tier cell again and shift+left click the lower tier cells on the board.
You're welcome.
This is the highest pure idle set-up i could get without the graphene capacitors upgrade, It's just over 300mil/tick but with the graphene upgrade this becomes 600mil/tick.
http://i.imgur.com/2W0QfDt.png
Small request, when we roll over a fuel rod in the reactor that's being affected by heat or reflectors, can we please be able to see how much power it's actually producing rather than its base amount?
Thanks.
This is probably one of the few games i have played where the meta changes completely almost overnight.
Yesterday high level rods surrounded with cooling cells was the meta, now it's mid level rods with 2 cooling fans and a ton of reactor plating.
So just saying, expect major changes like Williamrmck said.
I think the vents may be a little bugged, although from the description it appears they vent 3x as much as they can store it is still possible to have heat enter it faster than it can vent it out and still have it store inside it.
This should not be possible even if it works based on anything that enters the vent in a tick will be vented on the next as the vent should only ever have 1 ticks worth of heat inside it. Yet it can still store and reach 3 ticks of heat in certain cases.
Image of the bug:
http://i.imgur.com/9zSPnXp.png
This game seems to have a very strange issue with scaling.
For the first part of the game (Around sub 30 enemy level) cash comes in slowly and the game feels rather slow.
Then suddenly the next enemy level upgrade increases gains by crazy amounts and you fly through the rest of the upgrades and all the diamond upgrades in less than an hour.
If you could smooth it out so the first half is fast and the end game is slower i feel this would be a better game.
I'll make one soon.