These Zombies sure are something!
-Vice like grip capable of withstanding a direct rocket blast to the face.
-Speeds of over 60 mph and capable of leaping over 2 stories.
-Will chase a man to the ends of the earth with no signs of slowing down
-High resiliant to getting both run over and dragged across the ground while explosives do no damage.
-Creates a time anomaly when killed that slows down time but makes fuel burn at its regular rate.
-Able to make crates, explosives barrels and basic mechanisms and arrange them into complex structures.
-Incapable of going through an open door on the side of a truck.
A small guide for success-
1)Upgrade the fossil in the mineral shop, fully upgraded it's worth as much as a unupgraded gold ore, but it appears on the surface, great for getting some quick money before the 4th drill upgrade makes gold much easier to get.
2) Never neglect your radar, it's slightly useless at the start, but it gets way more useful once you start digging deeper, in fact it's essential for beating the game!
3) Remember your Minecraft laws of mining and never drill straight down or up if you have the solar battery upgrade, a full recharge means you can do 2x the mining in one run!
Once you recharge though, feel free to drill straight down to save power as you don't need to go back up.
4) Battery upgrades are expensive and don't give you that much considering the price, use the solar battery at least until you find the truffle...
Reminds me of one of those old DOS games from way back when...
In fact, it's a perfect recreation!
For a first game this is a commendable effort, it failed to hold interest for long as most of the levels are a maddening mishmash of circles and blocks that take trial and error to solve.
But despite this it gets a solid 4/5 from me, great work!
When i first saw the packs i groaned thinking it was another free to pay game like the other 10,000 of them on this site.
Then i found out that it was an integral part of the game and there wasn't even a money only curency in the game.
And gold is kinda easy to get to.
+1 to Bezerk studio to show all the others how it's done again.
Dear Ninja Kiwi
Where is the "Weak" Target option
That one was incredibly useful on super monkeys.
Instead we get a less useful but more accurate "Close" Option.
4/5! Amazing game didnt like 3 but i liked 2 (Dont know why) and i like this one to! (But that means i wont like 5... If it ever happens) everything is bigger only reason it isnt 5/5 is beacuse there isnt a retry hotkey! Is it such a pain to have to pick up my mouse in the middle of a song beacuse i missed 1 note click back wait for it to load click play again and finnaly play the song again only to screw up again SO DAMN ANNOYING.
Needs better EVERYTHING the music sucks the enemies dont look remotely threatning and the ghost is very difficult to hit beacuse your projectiles always go under it the charecter is to slippery and generally this is NOT a good game 3/5 for the graphics though
This is an amazing game! But i have no idea why you ruined it with all this deppression it really doesnt fit the graphics or anything else in this game remove please!
In the last room i thought you could save kolm by holding down x and releasing when they try to kill him (not mentioning who)... but they dont continue their dialoque until you release it... if you cant save him why even have the destructable blocks on the ground?
I am going to put effort in it, but i was expecting feedback on how do animations and motion FEEL in it.