I clicked the "Create a colony" button and it told me I would get 5 colony influence points (had around 720 civ points) but now everything is gone and I have no colony influence points. Did I do something wrong or is this a bug?
I wish the game told you who attacked you! Twice in a row I've come back to half my backyard smashed, and no idea who did it. Rate up if you'd like to see this too - or comment back if there's already a way to find this out ingame. I couldn't find one.
This one has potential, but suffers from a clunky interface. The "Sell" button isn't labeled and doesn't tell you in any way what will happen if you figure out how to use it. There doesn't seem to be an indicator of how much more damage you can take before you lose the level. I'd also like to know what I'm getting with my upgrade money, and it would be nice to see how much the upgrades cost without mousing over the upgrade button - there's plenty of room for that in the tower info window. So maybe the money pane should be eliminated altogether?
However, the tower combining and enchantments are intriguing and I'll probably keep playing for a bit. Introducing features gradually each level keeps the player from suffering through a huge instructions intro, so props for that.
Found a bug where if you turn off the main power while a steam detector is sliding toward a magnet, it doesn't slide back to it's original position, just stays in the new spot forever
Writing will be unlocked the next time you create a colony, not at the instant you take the perk :)