Bug alert- playing on google chrome, full screen mode, I was unable to name my pet kangaroo- none of the letters I typed on the keyboard appeared, despite the cursor in the box
Lord Festivus-because of eergy, usually 30 minutes at atime- unless you fish. (and you can'tfish right away). its been a hile since I started, but you should have leveled a couple of times, and had some energy packs to use. The game DOES depend on having a LARGE list of friends, to send you free stuff
The combat is a little wonky- a force of 60 swords, 100 halbs, 100 bowman vs 20 barbs, 14 horse, 15 halbs wins, kills all but 3 calvary, losing 5 infantry an 26 bowmen. Survivors reattack, and LOSE, losing 1 sword, 1 halb, 1 bow and only killing 2 calvary..... and I also dislike being unable to delay quest rewards... lost 5000 gems because I killed the wrong camp, when my level 1 gem warehouse was full
ke89, looking at events, pacific time (- 8 GMT), seems to be server time. display doesn't fit in screen in IE, but works fine in Chrome- which could be part of cleanbrains problems
The microgame adjustment seems to be working- during the first year, I hit a low of -34,000, but ended up with 70k, enough to try a small game. (I was mostly creating shooters/drivers with the coder/art guys, and rpgs with the sound/writing guys.) with the small game getting 512 quality, I had 1 million total sales, and 340k by June). I didn't like that you couldn't move walls, but at least buying and selling of walls was for the same price. I really wish there was a "pause" button, when planning a new project, sometimes regular seems too fast. and it messed me up that each table can only be used for one project at a time. (I had to move my two tables together to make the small project, then pull them apart again to go back to minis)
Nbrailer- ALL of your units to maximum level? What IS maximum level? Unless their is a second map, I'm 4 fights away end.. and my original 2 squads haven't maxed out yet (level 6+), much less the catapults/calvary I just got last fight.. I am having trouble moving units, frequently I find I am attempting to move the wrong unit with the mouse... In most battles, I end up with troops in a giant scrum, occaisionally with a red unit trapped inside, with no one able to hit it for up to 60 seconds, a lifetime when most battles END within 60 seconds..
@ Azihar I see your comment is over a year old...They seem to have modified things since then. A level 1 gas mine produces 100 gas per hour, so I don't know where you got 20 per hour from... and the previous quest does give you 100 gas
laggy- my system isn't the greatest, but it was basically unplayable around wave 40. If it wasn't for the turrets on the base killing things, I would have never finished. I can't count all the times I was stuck on a wall (had try moving towards the wall, then could move away) or I accidently clicked on something outside the play area, because my mouse was 4 seconds behind. Pretty much made speed useless after wave 25 also. When I re-ran the entire gauntlet after finishing, it was laggy with just the TANK on level 1, so you can imagine what it was like in levels 45-50, with hundreds of enemy shots as well as mine.
around wave 12, the waves were ending BEFORE all the creepers were killed. When it resumed, the mobsters would not shoot at the leftover creepers, so they would automatically make it to the end, killing your health, and upgrade point
is crafting supposed to transfer across characters?? started an alliance hunter, and he was able to acheive crafting 6 on first craft attempt, with 2 resource items...
recent update started crafting at level 5, since items level 1-4 are largely useless, and level 1-10 is finished so fast there is not enough time to level crafting for 10 levels, so only 5 is now necessary.
at present, I personally don't like the crafting system. You can't buy raw materials, you can't combine stacks, and you can't downgrade higher tier raw materials. Unless I really messed up, and level 5 finally moved into the higher tier matierials, it just wasn't worth staying in the low level area to find 55 tier 1 materials...
The stack thing is a bug. I don't think materials should be able to be purchased or downgraded. Your point about low level crafting is a good one I think though. I like the steepness of the crafting curve (after level 20 it's about right), but it's too much of a grind in the early levels to keep up. I'll find a way to adjust this, thanks.
additional note on combineing raw leather- if I have a stack of 2 leather scraps and a stack of 3 leather scraps, I CANNOT make leather armor requiring 4 leather scraps
recent update started crafting at level 5, since items level 1-4 are largely useless, and level 1-10 is finished so fast there is not enough time to level crafting for 10 levels, so only 5 is now necessary.