I'm sorry to hear. It shouldn't cause freezing as there are no real assets to load (file is 160KB in size) and there is nothing in it that could possibly crash a browser; I'm yet to hear of anyone else having issues. The only thing I can think of that could cause your issue is that I am using the latest version of Unity - your browser may not have the most up-to-date unity web player plugin - try installing the latest unity web plugin and see if that solves the problem. Let me know if you do try that and whether or not it solved the problem.
As said many times: Vents vent heat amount per second but cells make heat per tick. Meaning that your vent effectivity is divided by tick amount...doesnt make any sense
The fission upgrades should not use different cell types for image, it took me lots of gameplay until i realised there is "(Applies to all cell types)"
The base of game seems very fun but while you draw your weapon the trail behind cursor causes very significant lag which makes it much harder to aim. Please add option to remove the stupid visual effect.
game bug: Pacifist mode does not work in second city if first city is not pacifist: after my 2nd town went to lvl 10, 3 days later at lvl around 13 i turned on pacifist mode. a day later (i got to lvl 14) i received attack on my second city, pacifist mode was still ON. I defended the attack, did not revenge but after the fight my pacifist mode was suddenly OFF.
BlazerANkz it is known bug that happens to "some" people and no known fix to it. Report it through "Report bug" link or on forums, nobody would notice it in comments
I have an awesome suggestion: What about player health's to be also his weight? such that it would be impossible to send 200hp guy flying into space until you weaken him. That would surely add lots of new tactics to the game!
I think you should not use % sign for Septendecillion because you know, the sign means also percent. Percents are widely used in the game and one could say "Hey, i was meant to get 10 Septendecillions DPS per hero soul! where is my DPS?". TL;DR: keep % for percentages only.
Why can i not see ammo in cleared room? How am i supposed to choose weapon for next room, inside battle? Its really annoying when i choose one only to find it out of ammo in a battle and get it automatically swapped for something completely different.
Also if you dont like to wait for update, (kong is 0.0.4, official is 0.0.6) you can just play at http://www.clickerheroes.com/ simply export your data there and you dont need to start off again.
skill #5 is at Aphrodite, Goddes of love. The skills are not ordered by heroes order so dont worry about gap. Also For those who found out clickstorm,metal detector and golden clicks combo like me, DONT USE IT ON CHEST. I know its a lot of money but if you use it on boss you get much more, just check the numbers: http://tinyurl.com/clickersheet in short: boss>(10xregular enemy=chest)
zonshadow gold does not matter at all. You will get gold % per hero souls, which you get per X hero levels (overall). For example in version 0.05 you get 5 souls for 10000 hero levels which gives you +50%DPS, +10% world gold and 5% cooldown reduction. So in short, only hero levels matter.
I'm sorry to hear. It shouldn't cause freezing as there are no real assets to load (file is 160KB in size) and there is nothing in it that could possibly crash a browser; I'm yet to hear of anyone else having issues. The only thing I can think of that could cause your issue is that I am using the latest version of Unity - your browser may not have the most up-to-date unity web player plugin - try installing the latest unity web plugin and see if that solves the problem. Let me know if you do try that and whether or not it solved the problem.