Eh, too similar to Seppukitties. I don't really see how it related to Karoshi, except that you have to kill yourself. Still a fun game though, and he makes funny sounds when he dies. 4/5
I was never a huge fan of Didactic works. While I understand the author's intent on delivering the player a message, often, it leaves the player not only confused but unsatisfied. I feel that first and foremost, a game should be fun. If the author is truly talented, he or she will be able to not only leave the player a feeling of satisfaction from the game, but also a feeling of edification. A good example would be The Company of Myself: original, fun, but also thought-provoking. This game, while may stir up thoughts, leaves the player with little challenge except for dodging the "barbs" and those stalker-ish ninja-star-like objects.
Comeau got stuck in a cannon, and I shot him straight up in the air. Naturally, he came back down and landed into the cannon again. Only this time my round ended? Then he started to walk back, but he still had a flame around him. And it was going the wrong way.