I code more effectively slapping my limp pecker against the keyboard. I have never seen such a puny little flash app suck so much memory for so little reason in my life.
The game often taxes my system to the point of unplayability. Screen transitions can take several seconds, and the game will lock for a while for unknown reason.
I totally agree with runninglight. The game locks up for a fraction of a second (I have voice off and quality on worst) and you miss a note by a beat and it drives down your multiplier and then you have to ignore a couple notes or you'll keep getting misses as you try to catch back up and the arrows are out of the fret zone. All this game is right now is irritating to play.