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LunchAndMunch's Comments

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Best Friends Forever 3

Play Best Friends Forever 3

Jul. 18, 2010

Rating: 1

Slight problem with the "Zoomy" extra. There's no way to turn it off without refreshing the browser. Maybe the menus should remain normal size?

PixEvo - The Fountain

Play PixEvo - The Fountain

Jul. 12, 2010

Rating: 1

Good, but I agree with some others that a few of the jumps in the "human" evolution require a bit too much precision. I spent a lot of time second guessing if some of those pixels were actually supposed to be for after the next evolution. 4/5

Journalizm

Play Journalizm

Jul. 01, 2010

Rating: -2

OK concept, but there needs to be an option to reset all of the available layouts. There were several times I got stuck with every layout needing 2 or 3 of the same article type, but nobody was writing any of those articles (this especially happens with music when you don't have the stereo yet). Maybe $25 to reset all the layouts?

Silent Conversation

Play Silent Conversation

Jun. 22, 2010

Rating: 1

Nice idea, but I agree with a couple of comments about making the powerful words a bit easier to see. I think the biggest problem is the vast difference in the size of the levels. The short poetry levels are nice, but the Lovecraft level is just way too long, especially for the 3rd level, and will cause a lot of people to lose interest. While I like Lovecraft, and the way you portrayed the desert and sandstorms in the story was cool, 10-15 minutes is just too long for the 3rd level of a game like this.

Days of The Dead

Play Days of The Dead

Jun. 13, 2010

Rating: 1

Good but has a few issues 4/5. It was strange that I unlocked a new item after day 13. I think the gold is about right, but maybe a little too random from some enemies. A good rebalance would be if instead of increasing the amount of gold per enemy you added more enemies to each day. I don't think a single day had more than 30, and some were under 20. I also saw the same bug spongemandan saw with blizzard, except for me it was a hellhound on day 13.

TinyRPG

Play TinyRPG

May. 11, 2010

Rating: -1

Pretty good, although I'll admit I'm another old guy like cgern and I recognized just about every graphics element (monsters, character, weapons, etc) as being from Ultima 6.

Mr Runner

Play Mr Runner

May. 07, 2010

Rating: -1

Nice, but the main cause of difficulty is because of a terrible color palette selection, not level design. If Mr. Runner and the Platforms didn't blend into the mountains in the backgrounds, it would be more fun. 4/5. PS @Thirster42 - you can use the Spacebar for next (or at least I can)

Sydney Shark

Play Sydney Shark

Apr. 15, 2010

Rating: 0

Awesome, but needs a pause option. Esc seems to restart.

Continuity

Play Continuity

Apr. 04, 2010

Rating: 0

Refreshing let me continue though.

Continuity

Play Continuity

Apr. 04, 2010

Rating: 0

Strange bug - after completing level 7 and getting the easy badge, it won't let me continue. (and yes I've tried different keys, and clicking in and out of the flash frame to reset focus.) The more games at Kongregate link in the continue screen still works fine.

Darts

Play Darts

Mar. 28, 2010

Rating: 0

It would be nice if there were more varieties than just 301 with double out. Also, the chat window at the bottom makes it really hard to hit the doubles near the bottom of the board.

The Great Massacre

Play The Great Massacre

Mar. 15, 2010

Rating: 0

I was on pace for 60 enemies in 1-5, but got killed (and then had to wait for the rest of the timer). Beerduck - boost stamina upgrade, and then run to other side of level if no enemies spawn on the current side

Parody Island

Play Parody Island

Mar. 14, 2010

Rating: 1

@Scorpion712 Ever see Monty Python and the Holy Grail? I'm guessing that's the reference

Miami Shark

Play Miami Shark

Mar. 12, 2010

Rating: 0

Fun, but sometimes after I pull down a plane or helicopter, it doesn't zoom the view back out

Blue Archer

Play Blue Archer

Mar. 08, 2010

Rating: 0

While not an exact copy of Yuri86's Green Archer 2, it definitely used a lot of the same resources, including 99% of the graphics, and 100% of the gameplay. It just has less levels, with targets and the interface rearranged.

Escape From Russian House

Play Escape From Russian House

Mar. 08, 2010

Rating: 0

So it's basically the Russian Rick Roll?

Everybody Edits

Play Everybody Edits

Mar. 07, 2010

Rating: -18

Cool idea, but like most user generated content, its probably going to end up dominated by penises.

Valthirian Arc

Play Valthirian Arc

Mar. 07, 2010

Rating: 0

Pretty good but I think a few tweaks could make it better. It would be nice if I could switch between the Organize student screens without going back to the main screen (Next and Previous student). After 3 months I haven't found the fame requirement too high, but I could see problems further on when I can't get new students trained quickly enough. Maybe if you could do grade changes or at least graduation AFTER the quest for the week? Also, in combat, if you happen to be controlling a long range combat character, and fighting long range enemies (like bandits), your other party members won't move into range to attack. Overall, I enjoyed it. 4/5

My Pet Protector 2

Play My Pet Protector 2

Mar. 06, 2010

Rating: 0

For everyone who has problems hitting enemies, you need to train Combat Attack for physicial attacks or Magic Attack for magic attacks. (I recommend picking one to max out during character creation). Also, equip items with Hit Chance % increases.

Upgrade-a-Ball

Play Upgrade-a-Ball

Mar. 06, 2010

Rating: 0

@darkness556678 I think 777 overload's point was that it's always $1 per click. There should be upgrade to increase the rate you gain money at. At the very least, you should get bonuses everytime you hit a milestone (like 10, 25, 50, 100 clicks in a row, etc) Would also be nice if there was at least a basic background to start - even if it is just a line where the "ground' is

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