Small issue: I'm semi-colorblind (color-deficient is what I was told) so maybe that's it, but the red text on gray background, especially for the "good" side is really hard for me to read. (For example, when I don't have enough to purchase a Heaven's Gate, the cost of the next one is hard to see.)
One suggestion: Since fighting Gods is not on the same page as creation anymore, it is not easy to cancel the fight in the middle. Maybe clicking the "Fight" button a 2nd time could stop the fight and resume creating what was being made last?
Clicked on the option to buy with angels, but it cost [whatever % warning], so I said to cancel that. The option still went to the bottom of the list as if I had bought it (although the option is still there). Probably it should stay at the top of the list
-Achievements get in the way of donut buying.
-Signs promoting "BUY!" over the cost of purchase is annoying when trying to start after a reset and buying a bunch, but not more than I can get at once.
-I'd like scroll bars in achievements and upgrades and elsewhere. I see why it's like this for touchscreens, but annoying with my mouse/touchpad.
-I liked seeing what you get for the next achievement so I could plan purchases and be hopeful about what's next. I understand the interest of mystery, but I liked the old way better.
I would like a "story" button added somewhere. There are times where I've already read the story window(s) for a mission, but each time I visit the area it pops up again. There are other times where I am excited to fight and click through the story bit too fast to read it the first time, but then I beat the mission and it's gone. Could you add a way to go back and read the story windows and hide them when I want?
Came across a bug, perhaps. Got the mission to talk to the researcher and went to the other part of the city, but just turned around (without talking to the guy) and got the mission completed. Now have equipped the heartstone, but there are no more quests for me.
I added a 'Stop' button now when fighting a god.