If you have trouble finding these:
* figure out where to put all of your inventory items
* figure out what the code locks are and look for the codes to them inside the game
It's basic hidden object mechanics, but the structure of collecting only one object from all scenes repeatedly makes the game feel faster and less boring - that's a very good idea!
level 20 is a good lesson in how to make a level more annoying than it needs to be - and how much annoyance players will bear if they've invested a lot of time and come up short of the next reward (= badge)
"A grain of truth":http://www.kongregate.com/games/BelowTheGame/words-warriors is very different, but it also has you collect words to use them later (in conversation)
This game shouldn't be unplayable with a modern browser (Opera) and a current version of flash on a 3.5 GHz i3, but it is. Laggy laggy laggy laggy. Unplayable.
Very enjoyable! The low-budget approach to graphics makes it more of an illustrated text adventure. When you update the game for badges, could you add a link to episode 2 on the closing screen (along with a reminder to rate this episode up before the next one)?
Thank you very much! :)
We're doing it right now... we'll try to release a new version ASAP! In the meanwhile, you can find the links to the other episodes in the news section.
Thank you very much! :) We're doing it right now... we'll try to release a new version ASAP! In the meanwhile, you can find the links to the other episodes in the news section.