Need to remove the 3rd tier loot from events if you can't sell it. Also larger maps with more diverse and changing layouts (and possibly trade lanes in which you can plan your routes for the most fuel efficiency/profit). As it is, I couldn't really replay more then a handful of times.
I also think the randoms could be a bit less harsh, as some can basically bankrupt you before you even complete your first run.
I like it. People who have never worked the land or long periods of heavy labor cannot comprehend the satisfaction that is derived from this kind of work, at the end of the day you are tired but feel this subtle internal happiness akin to warm glowing embers.
you are unlikely to be overwhelmed if you only wear down the asteroids to ~40 or so health and then move onto the next one, mid level sats will finish them off pretty quick leaving you plenty of breathing room to handle any surprises.
@Irrational, I am having the same issue as well. Additionally it automatically it gives my character the name Undefined, maybe a testing thing that never got hammered out.
It really is a beautiful game. As far as Mars on the 9th, hurry to the stars/backholes right beside him and wait for his star shield to fall, then rush him. He has to be beaten that way.
I'm experiencing a lot of delay/lag or whatever, the guy just doesn't respond to anything in a timely manner. Even on low settings the problem persists.
With the new Survivor AI you are gonna need to pay attention to the quotas more then before, but once you get the hang of it its much more speedier and efficient and moving things around, atleast to me anyways. Also this is the first game where when I blew one of the bridges the zombies were attracted by the noise ^^ Thank you :)
I liked it, 3 tweaks would balance everything out:
-Way less wood and even fewer survivors, Ammo is perfect as it is since its the only element in the game that forces you to keep small and mobile to conserve it.
-Have small groups trickling in across the bridge while the timer is ticking down for the big groups.
-A bigger penalty when zombies hit an un attended depot that has 30+ survivors cooling their heels in it, all that happens is that they play tag with the zombie(s) before finding another depot to run to.