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Mnchngrngs' Comments

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Progress Fight

Play Progress Fight

Apr. 05, 2019

Rating: 1

the Income display doesn't consider long enough so it just says 0 vs bosses despite actually having much more than 0

Developer response from TotallyNotAViru5

Yep, I set it to last 10 seconds. I can easily increase it to one minute or so.

Progress Fight

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Apr. 05, 2019

Rating: 2

Particles setting is reversed, with particles set to on you get no damage numbers, with particles set off you get damage numbers

Developer response from TotallyNotAViru5

Yes, don't know why. But it works fine after refreshing page

Progress Fight

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Apr. 04, 2019

Rating: 0

Still have to buy single levels of damage for the final form guns, this still makes actual progress extremely tedious, as well as begin limited to ~8m souls per reset

Developer response from TotallyNotAViru5

I will completely change upgrade mechanics for final weapons soon and will unblock more multiverses(5-10).

Progress Fight

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Apr. 04, 2019

Rating: 2

weapons https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fimgur.com%2Fa%2F21Twfmb

Developer response from TotallyNotAViru5

Well, plasma gun probably a bit OP.

Progress Fight

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Apr. 04, 2019

Rating: 0

Can't teleport to fights after 100 with map

Developer response from TotallyNotAViru5

Oh, I misread your comment. Yes, as I said multiverse it very raw, more things will be added in next updated.

Progress Fight

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Apr. 04, 2019

Rating: 0

if you do a quest it locks you there until it clears, when you ritual and start a new quest you get locked at every area with a quest you cleared last ritual.

Simple Mult Idle

Play Simple Mult Idle

Apr. 03, 2019

Rating: 43

Bonus every 25 levels, no way to easily buy 25 levels

Progress Fight

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Apr. 02, 2019

Rating: 1

gotta work on that balance thing https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fimgur.com%2Fa%2FsL6S6WD

Developer response from TotallyNotAViru5

High damage does not always means high efficiency. Imagine cannon which deals 100K damage and has fire rate 1 per minute and gun which deals 1K damage, but shoots 1 per second. So first DPS = 100K / 60 = 1.666666K and second DPS = 1K. But on enemy with 10K hp gun will be more efficient than cannon, because it will take only 10 seconds to kill him, instead of 60 seconds with cannon. Weapon with high damage is useless in short-term, but efficient in long-term, so it adds some kind of strategy to choose weapon type for run. If you want to make fast run to earn some souls, you take fast weapons, if you want to reach highest possible enemy, you take slow weapons. But firethrower/biogun are really messed up, I agree.

Progress Fight

Play Progress Fight

Apr. 02, 2019

Rating: 1

Buy max button is required. Should add after the last enemy an easy infinite section where enemies just have the same scaling (or a new scaling, doesn't matter) and are just named "enemy #1" "enemy #2" and "boss #1" just so that we don't get stopped at ~12k souls a reset and no other progress.

Developer response from TotallyNotAViru5

"Buy max button is required" -- done. "Should add after the last enemy an easy infinite section where enemies just have the same scaling (or a new scaling, doesn't matter) and are just named "enemy #1" "enemy #2" and "boss #1" just so that we don't get stopped at ~12k souls a reset and no other progress" - you have alternate realities now.

Progress Fight

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Apr. 02, 2019

Rating: 1

There should be a way to buy multiple upgrades at a single time (like shift+click the + arrow to buy as many as you can)

Progress Fight

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Apr. 01, 2019

Rating: 1

revolver magic wand howitzer poison cricket are the best weapons

Slog of Solitude Idle

Play Slog of Solitude Idle

Mar. 21, 2019

Rating: 15

I really like the feature where you take damage even if you one shot the enemy, really makes reaching high distances completely impossible

Slog of Solitude Idle

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Mar. 21, 2019

Rating: 1

the exp scaling is so bad, mile 40+, single upgrades cost over 5k exp, enemies give under 500, mile 2 enemies give 50 exp

Slog of Solitude Idle

Play Slog of Solitude Idle

Mar. 21, 2019

Rating: -1

The game doesn't save progress, only the exp you've earned (which is all unspeced when you reload)

Slog of Solitude Idle

Play Slog of Solitude Idle

Mar. 21, 2019

Rating: 0

the left side is useless, the text is barely readable and shows up way too slow. the top 'progress' thing should be bigger, it's quite small. the combat log thing sucks. The red for upgrades should be a different colour.

Slog of Solitude Idle

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Mar. 21, 2019

Rating: 1

if only I knew what any of these upgrades did, I might be able to decide which one I wanted, instead I just roll a D10

Idle Portal Guardian

Play Idle Portal Guardian

Mar. 11, 2019

Rating: 1

upgrading your equipment resets which equipments you have equipped

Developer response from TheJamiryu

I definitely did this to make sure the calculations were 100% accurate. Upgrading equipment is not something that can be done very often, so I think it does not matter. I have to do the saving of equipment and aspect selections first.

Idle Portal Guardian

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Mar. 11, 2019

Rating: 0

note: elven warriors and bosses still show up

Developer response from TheJamiryu

Which waves start to appear in this problem first? Perhaps this is a problem when the spawn time is too short. I'il check in detail.

Idle Portal Guardian

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Mar. 11, 2019

Rating: 0

There is some bug where all the enemies stop appearing, and I stop looking like I'm shooting at them. I still gain exp/gold for killing them though

Idle Portal Guardian

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Mar. 10, 2019

Rating: 0

If I have 10x Poison damage and Kalaipahoa has a 600% boost, does that mean I have 16x damage, 17x damage, 60x damage, or 70x damage?

Developer response from TheJamiryu

This is the exact formula, poisonDamage = poisonDamageMultiply * kalaMultiply; You will deliver 60x damage if I'm not mistaken.

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