What a delightful little game! Overall it was a nice experience, with a few issues.
1. It took me a good while into the game to realize that you could shoot your light through the glowing blue platforms. The tutorial had blue platforms before you even acquired the light, making me assume they were just decorative blocks, or checkpoints (Which they were neither.)
2. The door keys feel unnecessary. They open doors that the keys are right next to. You don't have to venture out or go through anything in order to find them to progress, it's always in your immediate path and you'd pick them up along the way regardless.
3. It would've been nice to work more with the ramp physics the game was using. Perhaps a gauntlet of utilizing red balls to activate switches to progress, and at the end you find a key to progress? Instead, ramps just cause an annoyance to the player when they are immobile trying to get their light somewhere.
It is a fun game! I did enjoy it! 3/5
"YES Finally! I beat eternity gardens! Take that you stupid AoE goblin!"
...................... "Wait why did it give me a stupid fire resistance thing I don't need that. Where are my raiders go---..... Oh sh-" *Gets mauled by dragon*
Thanks for the review, I really appreciate this kind of precise feedback ;D