Hmmm... so the morale is: after all, Socrates should simply have bought the deer repellant, so there wouldn't have been this accident and they wouldn't habe been injured ;-)
how can I get trophy 7? I never used the power up, I even did world 7 collecting all coins without ever pressing x, but still don't get the trophy... what's the reason for that?
too sad that it hasn't been improved since the last version. When I have to hit 2 notes at the same time, it often misses one of them for no reason (although I press both buttons at the same time)... setting quality to low didn't help anything at all. Since this bug still hasn't been fixed, I have to rate it 1/5... I really hope this game doesn't get badges that way as the last one did (one of the very few badges I'm still misssing)
Your first job is to get 300 £ to the guy, but after fulfilling the second one, you GET 500 £ from him?! ;-). And something quite similar is for the 3rd guy too
Hehe, quite amusing to die in the beginning before realizing what is going on actually ;-).
A very good, simple game I think, the only disappointment is the endboss.
*SPOILER*
it takes about 21 seconds until you can hit him again, which is quite boring. Would maybe be more interesting to give it more life, but you can hit it more often as well. Also, it would be nice if the boss would change its attacking sheme when it loses life, would make it a bit more challenging.
*SPOILER END*
4/5... can change into 5/5 if you change the boss a bit ;-)
Very nice concept.
The only problem is that the record in level 28 seems not doable at all, I'm always more than 400 points below (while I got all the other records)
Hmmm, how could this game get an average rating of 3.71?! Most of the comments here are very negative (and I agree with them). And it requires more than two 5's to compensate a 1 in rating to get this average... really weird
I correct my 2/5 down to 1/5, just because of that duck that requires you to have one with 0 flying skill... seriousely, what did the developer think about when he did this?!
This game has potential, but the way it is, it is just extremely boring to have to train over and over again just to gain some levels. Also, the trainings aren't very well balanced, at some minigames, you can easily get 10+ levels while at others I even have problems in gaining 3 levels.
If you make another game like this, I would suggest the following: Make just the best score on each minigame count. A very good score would give you +50 levels (at most), while a poor score only would give you a few levels... with 3 perfect minigames you would be at lvl 150 then. And you would only gain more levels if you would beat your old score. Also, make the minigames accessible individually, it's just boring to go through the same 3 minigames over and over again.
2/5 (with those improvements it could easily get 4/5 though)
Probably the easiest 'hard'-badge ever.
The game is incredible though, very simple rules, but quite challenging at some point (unfortunately the hard badge is given before really reaching that point)... but still 5/5
can someone explain me the effect of leveling my army up? When they gain exp. and level up, none of the stats seem to change (yes, I know that they change when you upgrade them... but else?) Does the level up have any effect at all?
very simple concept (only 2 different tiles you can add), but that's actually what this game makes very nice.
Would be nice to have some more levels. 5/5
Thank you, fixed!