Also, you "Miss" an attack more often the lower your Attack stat is and stronger the enemy is. The higher the number is and more weaker the enemy decreases your chance of missing.
I went off Cydira's way of how she got all the badges yet I did mine a bit differently. When starting, choose the first three options and, as Cyd said, beg until you are 15 then work as a Nightguard and rest at the Forrest Holiday. Use your extra money (That is, any money you make over 200 by the time your stress is maxed) and take Combat classes. Max out your Attack&Defense and go to all the normal maps. It helps if you know where the dark chests are so that way you don't spend your time exploring the whole dungeon, just focusing on the main chests.
Got the hard badge with my apprentice having 52 days to spare. :)
@Colino. I think there is a bit of a time-delay on the hit-attack sequence in Golem's cave. I'm using a monk and the golem and I are duking it out. It seems like the Golem's attack is getting interupted/stopping whilst the monk's hit takes awhile for the Golem to react. Possible bug?
I found somthing interesting; either it's a Easter egg or somthing overlooked: Press the ` / ~ key and the commands/dialogue throughout the game will pop up. :)
Yeah, this could be way better. Just add a restart button and enable it so we can submit scores.
Also, instill the Kong API; I feel like this could be a highly played and rated game provided you do as such. :) 5/5
WOW! This game has such a bad design. Sure the levels are fun, but 9, 10, 18, and 20 are based solely on luck and multiple restarts. Due to the unstable and unpredictable outcomes, the lack of music, and being an overplay concept then having poor animation, I rate 1/5.
This game is one of my favorites: It is a bit of a mix between 'Classrooms' and that one other game that I have just forgotten the name too...well done. :) As a sequel, provided there is one, I suggest mechincal-AI: cameras, sentry bots, things of that sort.
Odjn: The unpredictable AI-routes for the guards and target makes it more lifelike: IRL people arn't going to follow just one section and face one way. I think the game is much better this way since it isn't just the normal status-quoa.
There should be a level editor to this game... :) It's a good game with a humorous concept; it'd be more attractive if people could create and share their own levels.
I love this game...only thing I question is how do you regain health? I've travelled to 3 different towns, taking no damage, starting at 24HP and am at 24HP still...herm. :\
Arguing about this nonsense...? You guys are worse than the twits on Youtube that go on a video having to do anything with the military/world, then start a political fight... > .>
Wow, some people really don't get this game...
People already nailed RacistTeddybear, but passed beckpm:
Hey bud, the game has a 'mute all' button, just keep clicking.