I was expecting to be in a blimp type warship, myself. Enjoyable, but simple, game. Seems to be lacking an upgrade system that would make killing a few more badies before unlocking the boss desirable. This would force you to weigh an increasing chance of getting shot down vs. profit. Boss battles seem to follow a standard pattern, quickly seems repetitive. I enjoyed the portrait/level names, though they didn't actually seem to give any character to said levels.