Hi everyone, in the next updates, after fixing bugs and qol, i'm going to change enemy scaling dramatically. Exponential scaling will be removed and level 100+ will be easier. Probably i will change exp gains, dark matter gains and cards gains accordingly.
hi everyone, thanks for all suggestions. with the next update i will hard cap the naval capacity (10K ) and rebalance lot of things. I will also remove storage from minerals, crystals, and alloy. Other thing will be some bugfix and quality of life improvements like prestige reset, automation for skip shipyard jobs and improve search automation.
Updated: fixes for side-nav, laboratory, infestation and bee. Also on/off production, custom buy quantity and a new bee research. Hope i didn't break anything !
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