Also, these changes would be nice:
The pause button sometimes doesn't work for me.
I can't figure out a way to restart the game without refreshing the page.
Perhaps a way to show how much HP each tar has left.
haha wow guys the boss is freaking easy it's the preceding two or three levels where I start tarring my water (assuming I'm not point-whoring in an attempt to get the impossible badge)...
In fact I find the boss easier than other levels to not die on, or even have one tar escape to the water.
teillu, for level 9 without firing, run around for as long as possible without dying, and then use a bomb by pressing spacebar. Buy a number of bombs before level 9 starts, and try not to use any before that particular level.
gaaaah, 2:50 in to the random size 6 puzzle and I had every tile except for a 0 that was yellow... and then it took my dazed and pissed off mind 2 minutes to figure out that I could have spent about 7 of those last 10 seconds rearranging the position of two or three tiles so that the 0 could be placed correctly and I could have won the impossible badge... brb loading shotgun
So Greg basically raped himself with the badge title and the "less than" sign that is normally the start of Code, and which isn't postable in the chat window. XD
Well for The 100 basically make a nice long juggle path, set up a basher near the entrance that the enemies are forced to go around, upgrade it to max, set up a strong air defense, and keep away from snap towers until about 77 where you should have them as backup. Definitely use them for the 84 flyers, and if you survive to the 91 flyers, depending on how well your maze has been killing the enemies is how close you'll be to 12k. I didn't bother whoring the snap towers but if you want for the 84's, go ahead. Your choice. I got through them with 2 lives left and ended the game at the 91's with 12037, so I'm just happy about that.