Wow!!! The poem shook me, the puzzles were challenging, the music varied and the scenes growing darker was great... I wish I could give you more than 5 stars. Superb game!
Eh... gameplay is choppy. Beating the game and trying to start again makes the music overlap. Not sure if that intro was the entire story or what. Not sure who my character was or what he was doing.... eh. Needs a bunch of work.
Awesome game. It was very difficult!Wasn't the best escape game I've played though and somethings things were a guessing game and that's why I give it a 4/5.
Fun little sandbox-type game. Would like to play this as a more developed game however. Cursor disappears after a couple plays and music stops as well.
Eh... could be better. Why the hell is my sniper character standing out in the open like that? I don't think the standing position is very accurate either. This guy must have had a dishonorable discharge.
Well... it definitely seems under construction, hehe. Can't wait to see what it becomes! Problems right now that I see include that the zooming in and out with the mouse messes up the ability to position the screen back from where it started. Also, the selling area always has the same amount of items and seems to not provide any money.
I think it is adding money when you sell all, it just wasn't updating the text =x, the "(42)" on the sell all button is to try to indicate it will only sell 42 when you have more than a full bag. As for the zooming i had plans for a reason to that, it is very easy to disable it.
Seems very much like idle mine... I suppose I have no complaints as there isn't much content... no bugs that I've come across. I would suggest there be a use for the money and materials. It would also be nice to have a change of scenery and maybe some music. I would ultimately suggest a storyline however as I would vote a game higher for a greater feeling of satisfaction when beating a game.
It's definitely not a virus. Feel free to read through the code, I assure you there's nothing malicious in there: http://www.epihaumut.com/games/iudicium/game.js
It might be blocking the game because of the amount of XML map files being loaded right at the start or something. I'm not really sure to be honest. :|
decent game. just a little bit too easy (like you haven't heard that before). Was still enjoyable to play. I didn't get the feeling of accomplishment after beating the game however. I would suggest different music, especially for the bosses and an ending cinematic.
On level 5 Inverting, I've ended up with a 10 and a 0 and it passed me. Not sure if this was on purpose?
Also, a strategy for you reading this for inverted levels is to add up all of the blocks, and then figure out what number you need to subtract to make your total to a multiple of 10.
Nearly the same as the first Deep Sea Hunter 1. I liked it just the same. I would, however, suggest the grammatical errors be corrected, alternate controls such as with the keyboard, a different variety of sea creatures and bosses... and I suppose that's it. I'm disappointed this is kind of a copy.
Subpar to other games in this "love puzzle" genre. The storyline is poor and that's pretty much what these types of games is all about. The music isn't that great either to listen too over and over and over.
Hey, Lucas Paakh! You win. You win so hardcore with this game that it's a step above winning which doesn't even have a word to describe it yet. Thanks for the good game. :)
Thank you very much. Good job noticing the level elements and music breaking down as the game goes on... you'd be surprised how many people miss that!