I found the game quite entertaining. Not sure why it's getting hammered so badly. Here's my question - are there 3 stars in level 30? I can find the hidden one and the one to the right but not a third. All the statues seem to be empty.
Looks like in level 30 you missed some totem(it can fall down). Everytime you start the level 30(like any other level) one of the totem can contain the star: it can be in the first totem that you will destroye or it can be at the last one . But for sure it will be in one of the totem ))
Having an issue where sometimes a single traveling cell just hovers. Can't complete the level because I control all the cells but ONE little traveling enemy is bugged and not landing anywhere and just floats.
Game bug: After you reach max height and you get the cut scenes it goes to the Earth level where you're falling. The game always crashes when I hit around 1,400m which is the lowest asteroid field. Using Chrome.
Why don't you stop the clock when I actually take over that last building? It's annoying when I capture the last one at 5:28 yet the timer continues to run as you fade out the level so I miss perfect with a total time of 5:32.
I found that the symmetry isn't always enough to complete a level. Apparently a level has to be made symmetric in a specific pattern? Level 9 for example. I made it symmetric by removing everything but the big triangles and tilting them to the right. It still says it's not symmetric although it obviously is.
I noticed a couple issues. Without spoiling anything, once you go through that wall to the water - there's no way back!? I couldn't find any clickable area on the screen to take me back inside. I had to start a new game. After starting a new game that wall was still open, by the way. Other than that, interesting game.
Wait - so you're selling the full version of the game for $10, but the proceeds from the $50 version of the game (that's right, $50) goes to support FREEWARE development? Ummm....
Pause bug! After finishing off the first version of the final boss hit the "P" key to pause. When the new boss pops up it will gray out the Back and Main Menu buttons and you can no longer unpause the game. You are stuck. If you hit spacebar, and again, it will do the 3-2-1 countdown and unpause - but leave the screen up, so you have to play from behind the pause screen.
Wait wait - I had 90 unlocks out of 117 according to the counter. Kong was only reporting 89. I then finished the "Final Lair" level and it unlocked something like 20 characters. Now the counter in front of the desk says 10/117 and Kong is still only reporting 89. Boooo!
Like the game, but a couple things: 1) there's a bug in combat where the arrow keys just stop working and you stop turning - you have to release and press again, 2) why not implement WASD keys for turning so I can use my mouse to fire? Another awesome addition - right-click hold and moving the mouse would spin your camera view around.
Looks like in level 30 you missed some totem(it can fall down). Everytime you start the level 30(like any other level) one of the totem can contain the star: it can be in the first totem that you will destroye or it can be at the last one . But for sure it will be in one of the totem ))