Nice game, though a bit grindy and the module dispersion could use a bit of ramping instead of going from full level 1 items to full end-game items in the next system. Saw plenty of end-game items, and almost no mid tier. The only time I ever used fuel was when hunting pirates, and that was only to get more life out of the cap.
Do the platforms REALLY have to disappear??? Not gonna spend as much time on one level as I did on the rest of the damn game! Still, 4/5, even though there's no way in hell I'm gonna finish it.
A few of suggestions: Display all the prices of the upgrades, so one doesn't have to mouse over them every single time, make the angle/power adjustments separate i.e. slider bars, and start upgrade levels at zero (kinda misleading otherwise). Great game though, 5/5. (but yeah... Mars!! :) )
It would be nice if the fee to get into a dungeon/level was a one time deal. Otherwise someone has to leave to heal themself/unload inventory, and one can't always afford the healing potions to keep going. Especially having to repay the entrance fee on some of the larger ones (like the one with 24 emenies and 11 chests!)