Kind of put off by Deadeye's ending. She justifiably didn't want to be pitied, she was blind and awesome. But of course he uses his pity wish, and she gains her sight and they have this adorable little mundane family cell, bleh.
Still, great storyline, even if the game itself could use a bit of smoothing out. The hit boxes are a bit off sometimes, and when you use overdrive you can get stuck inside an obstacle.
The prohibitive cost of scrambling increases the luck factor too much, I think. It should be half the mana, rather than all of it. And bring back the debt!
I can't afford a newer computer, and I realize there are some games I won't be able to play until I do, but a title screen causing it to lag? That's a new one.
The stamina minigame is the opposite of fun. The biggest problem with getting high results every go is that it's just so unpleasant you want to just get it over with.