@fizzg: How much does that last, 2 minutes? And you're supposed to do quests. I don't know, but I unlocked the Garden after 2 minutes and Battle Arena after 6 minutes of playing. Also, it's "beginning", not "begging".
Not trying to rate it for the contest rules. Ignoring the unoriginality, this is just a "music" game in which music makes it harder, and the music isn't even on sync with the notes. The controls are quite horrible. 2/5 from me.
@CopyLion: I believe that none of the Kongrecord is hacked (with MindSweeper unconfirmed, but it doesn't really seem too unreasonable). If you believe a score is obviously hacked, contact me.
Black slimes are cute, but too bad, they are all destroyed for now. The house was kinda "ignored" though, and it was a huge waste of space. So unless the demand for having the house back is a lot higher compared to certain new features and expansions, I will not add the house back.
The randomness of this game is overwhelming. I started playing and it generated me a castle with only one NPC selling stuff, and the first dungeon I entered there was a 3 star super monster blocking the path to level 2. How am I supposed to avoid it like the tutorial says...
@fatcom4: Haha, that's pretty funny :P | @williamb970: Pixels and sticks didn't even exist at that time. And as soon as they existed, you already got around 40~60 per kill. | @thomasni123: No, I don't idle that much.
In case of multiple correct answers, all of them will be accepted (note that dividing by 0 isn't a replacement for multiplying by 0). As for original mode not accepting correct answers, that has never happened to me, so I have no clue.
Phase 2 of Open Testing for "The Explosion" update has started! Everyone may test, there aren't any restrictions. Test now (http://www.kongregate.com/forums/60/topics/160901) and help make the release even closer! You may also get some Red Coins as a bonus, as well as being able to play the new version before others!
Not to even mention that if energy system is removed, hardcore players will be able to finish the game in one sitting and never return to it again, causing the amount of players to drop drastically. This is not a good thing, especially for a multiplayer game. Yes, I understand that the Arena works even when players are offline and is a PvE thing, but if players sit there for 9 hours and never return, why would they care about it? Raids will also be broken and barely anyone will do them, factions will be full of inactive players. Trust me, I don't like restrictions either, but in cases like this, energy restriction is necessary.
This game DOESN'T WORK WITHOUT THE ENERGY RESTRICTION. Each match takes only around 1 minute, and making it so you can play without a limit will allow players to win 3000 matches per day and reach levels like 1000 or 2000 in no time. The energy restriction prevents you from getting addicted, makes it so you have to play carefully or you will waste energy for nothing (which is quite a penalty for losing) and gives the developer money to continue development at the same time. In my opinion, the energy restriction, while not original, is a very clever concept. Higher max energy is always nice, but removing the energy system will break the game. So stop suggesting that, it won't ever happen. If you don't like it, leave. Simple.