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Tukkun's Comments

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TextVenture

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Feb. 26, 2011

Rating: 1

Restarting is buggy.

The size of the game must not exceed 10 KBs.

Play The size of the game must not exceed 10 KBs.

Feb. 25, 2011

Rating: 9

Also, I sure cannot remember these hotkeys. Telling the player hotkeys before he knows how to play is a horrible idea.

The size of the game must not exceed 10 KBs.

Play The size of the game must not exceed 10 KBs.

Feb. 25, 2011

Rating: 6

Hilarious. You made a game for a contest about a contest.

Dream World

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Feb. 24, 2011

Rating: 12

Yay, new Lakeview background. I'm sure I'm the first one (besides the developer) to notice this.

Chrono Days Sim Date

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Feb. 22, 2011

Rating: 391

I'm no girl of any age, but I actually like this game. I can tell that you put a lot of effort into this. 5/5 from me.

Dream World

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Feb. 22, 2011

Rating: 8

@hacka1: It's not 8 bil, it's 8 mil.

Anti-Idle: The Game

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Feb. 16, 2011

Rating: 15

@Raganoxer: I don't know where you heard it, but Progress Boost doesn't affect the button.

Dream World

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Feb. 16, 2011

Rating: 11

I remember this game being far worse when I played it last year. With all of the easier leveling, attacking with keyboard, new items and zones, and especially the crystal collection that gives non-paid players a chance to get free gems (other than referrals), this game is much more worth playing. I don't think I will ever reach level 60 though.

Anti-Idle: The Game

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Feb. 14, 2011

Rating: 9

@nicolai10: If you need a badge, go play a game that has badges.

Anti-Idle: The Game

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Feb. 12, 2011

Rating: 11

@tailsdoll14: It's not Maths, so no fail here. 83% does not stand for 700 / 1000. It's the extra rewards you get.

Anti-Idle: The Game

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Feb. 06, 2011

Rating: 12

Autoplant isn't any good for you. If you aren't there to harvest, auto-planting will just make your money go waste.

Game Development Room (GDR)

Play Game Development Room (GDR)

Feb. 02, 2011

Rating: 8

This game is now officially a dress up game.

Anti-Idle: The Game

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Feb. 02, 2011

Rating: 6

I can reach level 700 in 1 day. But well, that's the point of the game. This game is not designed to be played in 1 day.

Anti-Idle: The Game

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Jan. 31, 2011

Rating: 6

@Travis0901: Sorry, but I think those ideas are broken. And pretty lame. Those sound like ideas from people who are too frustrated after reaching level 50.

Anti-Idle: The Game

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Jan. 30, 2011

Rating: 12

@runnie: The pet must eat the food.

light test 2: the revenge

Play light test 2: the revenge

Jan. 30, 2011

Rating: 13

Worse than "Flight", 1/5.

DJManiax

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Jan. 27, 2011

Rating: 14

My opinion about the new update: The NG medal popup blocks some of the notes. I lost 15 Clear Points after the update - it's fine, but unfair for new players, they can't get as many Clear Points now (or is the maximum still 80?).

Anti-Idle: The Game

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Jan. 27, 2011

Rating: 24

None. This game doesn't need a point. Also, it's spelled "exactly".

Anti-Idle: The Game

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Jan. 27, 2011

Rating: 10

PLEASE, I SAID NO SUGGESTIONS ABOUT MUSIC. IT ONLY MAKES THE GAME HEAVIER. JUST A SONG THAT IS LIKE 2 MINUTES LONG IS HEAVIER THAN THIS ENTIRE GAME.

DJManiax

Play DJManiax

Jan. 26, 2011

Rating: 2

@CopyLion: Read TaroNuke's added comment just below that - "It was not my intention to act like Technika was my idea, if you look at the original posts of the game on Newgrounds and DeviantArt, I clearly mention gameplay is inspired by the Korean Arcade game. I was just kinda tired when I uploaded it here. Geez, hop off my nuts, bs."

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