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WeirdJedi's Comments

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City Siege 3: Jungle Siege

Play City Siege 3: Jungle Siege

Jul. 01, 2013

Rating: 2

My helicopter had a nice name. Everytime I selected him, I just wanted him to say "This is Jimmy."

Bullet Time Ninja

Play Bullet Time Ninja

Jun. 28, 2013

Rating: 3

Increasing your jump potential by purposely running into danger threw me into a loop. I would think a capable ninja would be able to dash on the ground and perhaps a set number of jumps. The unusual preset key selections made controlling ever more troublesome. Once you figure these things out, the game was quite enjoyable.

Mardi Gras Mayhem

Play Mardi Gras Mayhem

Jun. 28, 2013

Rating: 0

I like how the goal of getting as far as you can subtly switched over to obtaining as much money as you can on the way. The combo bar with actual full control over your character made it very engaging and less of a hassle waiting for the round to be over. Odd setting, but very nice game.

Nightmare Runner

Play Nightmare Runner

Jun. 28, 2013

Rating: 1

Well that was interesting. I think that was the first time I beat a runner game without dying. It was definitely a fun run.

Man in Gap

Play Man in Gap

Jun. 28, 2013

Rating: 5

I came in here expecting some quick reaction game where you must dodge objects as you proceed through a tunnel. I never would have thought to be playing a fast-paced observational puzzle game.

Orbital Onslaught

Play Orbital Onslaught

Jun. 27, 2013

Rating: -4

15 second piano/beat clash tracks looping in the background does not substitute as music. A life system puts too much pressure on an already strained game. Other than that, the setting and characters were quite enjoyable to play around with.

Nuclear Outrun

Play Nuclear Outrun

Jun. 27, 2013

Rating: 2

I thought nothing could get better than that squid launcher. Then I cried happily knowing you included a shark gun.

Kill the Heroes

Play Kill the Heroes

Jun. 27, 2013

Rating: 0

To achieve a balanced game, the user should be able to come up with multiple solutions and different combinations to any problem. I think you did that. Props to the music, the enemy counters, and the variety of tools at your disposal.

Ultimate Assassin 3: Level Pack

Play Ultimate Assassin 3: Level Pack

Jun. 26, 2013

Rating: 2

I don't think I care for the random factor too much in this game. As much as I adore the tiny bit of doubt in your mind whether or not to cross the guard as he turns around, there has been too many times I've waited for a chance of the five guys guarding the boss to clear the corner room for a full two minutes.

Mini Commando

Play Mini Commando

Jun. 26, 2013

Rating: 1

I never really cared for quick-time-events. By the time I realize what is going on and what I have to do, I lose the first time. Otherwise, the visual and smooth transitions made the game very fun to play.

Epic Battle Fantasy 4

Play Epic Battle Fantasy 4

Jun. 25, 2013

Rating: 2

So. Many. References. I bet someone out there already compiled a giant list of them for all to see.

Don't Escape

Play Don't Escape

Jun. 25, 2013

Rating: 0

Increasing the brightness helped a ton in finding the needed materials. I also remembered the added advice from a comment in "Deep Sleep" to watch for transitions in the cursor when interacting with the environment. After that and a little trial-and-error, I managed to get through the game.

Memohuntress

Play Memohuntress

Jun. 25, 2013

Rating: 1

Unique Item-Finding game in an interactive out-of-this-world dream with carefully laid out framed layers backed up with a very nice and soothing music soundtrack. Genius.

Developer response from SpikeVallentine

Wow WeirdJedi. Thank you for your appreciation!

Nano Kingdoms

Play Nano Kingdoms

Jun. 24, 2013

Rating: 1

Guys, stop attacking every little guy that comes out of the castle. Finish the job already! Why must my army be so persistent in killing everything that moves?

Zombies, Inc.

Play Zombies, Inc.

Jun. 18, 2013

Rating: 3

I feel like I'm in the dark while playing this game. Some things I learned the hard way: army size & attack power > city, upgrade your troops in lab for more power, don't mix zombies in army, have 3 days of cash saved up, food products are dependent on your zombie population (number of cities destroyed), huge economy shift past rank 3 upgrades. I wasn't too happy figuring these things out on my own.

Arzea

Play Arzea

Jun. 10, 2013

Rating: 9

There is a reason why I never finished Super Metroid. Backtracking and finding an exit are VERY annoying.

Zombotron 2

Play Zombotron 2

Jun. 06, 2013

Rating: -3

As much fun as I had, I couldn't take the game seriously. I've died so many times from low ammo, cheap surprises, running backwards from losing my cursor focus, car flipping upside down, etc. I should have followed rule #9: Always carry a knife. I didn't think I would never see it again after switching to another weapon.

Monster Legions

Play Monster Legions

Jun. 05, 2013

Rating: 1

My opponent this round will be... Pinkie Pie? Uh oh.

Stealth Hunter 2

Play Stealth Hunter 2

Jun. 05, 2013

Rating: -2

Fast typing on a laptop is exactly how I pretend to be busy at work. Imagine that.

Take a Walk

Play Take a Walk

Jun. 04, 2013

Rating: 2

You know the game 'The Grey Rainbow' also used songs from Kevin MacLeod. That's why "Somewhere Sunny" sounded so familiar.

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