It's completely true. As everyone knows, every single person who plays violent videogames becomes a serial killer. Without exception. You have no choice to but imitate exactly everything you see. NO CHOICE!
Bugs/suggestions: If the food cart works, I couldn't figure out how. Long travels are, as many pointed out, a repetitive. A cart that harvests whatever terrain it crosses (at a lesser rate than clicking) would relieve some of the click annoyance. You can buy lots of food to avoid it, too, but have to feed all animals manually, so an autofeed option would be nice as well. The challenge ends before the game - I had four maxed critters of my choice by the time I first got to dark city. Evolving critters is pretty opaque and not in a good way, particularly when you have little gold to waste early on. Later, mass buying stats in training is another annoying clickfest. This game would benefit from a bit more story distinction from pokemon unless you want to be seen as a cheap knock-off.
As if the overt grindiness weren't enough, bugginess makes it worse. I went the whole game before it registered that I'd saved a master; one I had to save four times before it registered.
XD Well, thank you, this makes things much clearer!