WAY to much waiting. Run a mission for 5 mins then have to wait 90 mins to do anything else. And its going to get worse the higher in level I get. Love the building and protecting aspects of the game and running missions are kindo fun....but wow....total waste of your life. My garden awaits....outside....you know with sun and running animals.... /quit
where did save data go. Lost all progress.
Someone mentioned kongregate did something to where it was stored...how do I even tell the game where to look for data.
almost a great game. Its a bit boring having to go through all of those easy levels to unlock more difficult ones. I find I dont want to continue because I dont want to invest the time to get something more challenging. There is also still the bug of a mob suddenly gaining the ability to fly over towers ... happened to a splitter...after it split, two babies started flying over the towers and not following the path I had set. I do like the upgrades btw
This game has amazing potential. I love the concept. But...the AI needs improvement. Priests for example move to the front of the line and they prefer to heal towers rather then heal the archers being slaughtered right beside them. Soldiers will move to attack one enemy and then move back to their original resting location even though there were many attackers right beside them. Only then they go back and attack one more etc. These issues are way more problematic towards the end of them game. As I said though....this game has great potential to be really fun. Just needs a few tweaks in AI
Great game. Satisfies the puzzle solver / killer in me :)
One thing tho...I really dont think the one achievement is possible ... upgrade all guards to max. The level ends way too early. I am not even coming close to getting that achievement.
GHOSTS ARE NOT BUGGED...They go invisible for a short period of time after being hit once (you can see the appearance change slightly). You will not be able to hit them during this time. This is why your towers target another ghost after the initial hit. The way around this is to hit them with your peon towers as soon as they get into the game field. A row works nicely right at the entrance. Forces them to use their invisiblity early. A slow tower is critical in beating ghosts imo. Bump up the range with 2 boosters. (dont need to fully upgrade them). Please bump up if you think this would help others beat ghosts. I think their was only two maps that I needed to use anti-ghost towers. Far prefer to use sniper towers cuz they kill everything.