ir/rational Redux
ni tjubert
ir/rational Redux
Mga tag para sa ir/rational Redux
Deskripsyon
UPDATE: Sequel dito: https://1b49a41e-2d72-4dae-8488-b4fe6976729b.atarimworker.io/games/tjubert/ir-rational-investigator. Isang maikling laro ng lohikal na argumento; isang madilim na pilosopikal na pakikipagsapalaran. Makipagtalo sa isang baluktot na kwento ng lohika. Sa ir/rational, kumpletuhin, likhain at pabulaanan ang mga argumento sa pagpili ng mga proposisyon at pagpuno ng mga blangko. Isa itong puzzle game na nakabase sa propositional logic, at graphic adventure din - pero dito hindi mo kailangang tumakas sa kwarto kundi patunayan kung bakit mo gugustuhing gawin iyon. - Natatanging, language-based na argument system: bumuo ng logical proofs para umusad sa laro. - Madilim na philosophical comedy ni Tom Jubert, manunulat ng Penumbra, Driver: San Francisco at FTL. - 10 screen at halos kalahating oras ng matalino, challenging at malikhaing gameplay. - Musical score mula sa award-winning composer na si Mikko Tarmia. Ang aking website: www.tomjubert.com. Ang aking narrative design blog, Plot is Gameplay's Bitch: blog.tomjubert.com. SUNDAN AKO SA TWITTER: @TOMJUBERT. WALKTHROUGH DITO: http://blog.tomjubert.com/2012/07/irrational-walkthrough.html
Paano Maglaro
Mga Tagubilin: - I-click para magpatuloy sa kwento. - Kumpletuhin ang arguments sa pagpili ng opsyon mula sa drop-down menus. NB May ilang system na hindi ipinapakita lahat ng dropdown options, gamitin ang arrow keys para mag-scroll. Kung hindi mo makita ang tamang sagot, baka kailangan mong gamitin ang arrow keys.
Mga Update mula sa Developer
ir/rational redux features on Rock Paper Shotgun!
http://www.rockpapershotgun.com/2012/07/09/techno-logic-irrational-redux/
Mga Komento
dragonreborn614
Jul. 15, 2012
I wish I could just ask my brain for hints in real life...
s1th1s
Jul. 15, 2012
I really like the game! Gives you puzzles in a nice story (really nice). It was a bit too short tho. But I'm sure you'll make up for that in the sequel *hint* *hint*
I'm working on something. If it comes to anything you'll know by the end of August.
stinky472
Jul. 16, 2012
If anything the game sort of made me appreciate the ambiguities of human language since the game likewise makes several inferences that would not hold up in strict propositional logic, like the fact that IF/THEN does not necessarily establish symmetric relations, even though some parts of the game require you to make those fallacies just to get the correct answer.
Yeah, this is a problem. I'm working on it for the next game. How do we set up a discussion board?
GeekyNerd
Jan. 31, 2013
If you cant find the "Australia is wrong to ban video games" press the down arrow key. Plus so people can see
blueburgerz
Jul. 15, 2012
Finally, that logic module I took paid off!