Sometimes the Dark Mages' Apocalypse fireballs only strike the very back of the enemy ranks, usually missing everything. Is there a reason for this, or is it a glitch?
so the creator of this thinks time stopping will stop the clocks from running but won't stop people from moving around normally and everything else still works...
way too many dead ends when exploring, poor level design, and the fact that it takes 2-3 seconds just for the screen to traverse between areas adds to the annoyance
When you're travelling down at high speed, the window in which you can click to get the +height boost (instead of the +speed boost) is tiny, and you have little way of telling when it's going to happen. Include a damn altimeter