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TheSilenT's Comments

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RobotPet

Play RobotPet

Dec. 03, 2014

Rating: 1

I'm pretty sure adding caps to the item mixer is bugged/not functional. The item level doesn't increase and the odds of the rarity going up are no higher, I've tried enough times to know. 3 whites to green with caps is supposed to be 90%, it's actually 30%.

Kawaiidle

Play Kawaiidle

May. 13, 2014

Rating: 12

You know, when having ASCII art or having it be purely text based is a better idea, you know something went wrong.

Astrox

Play Astrox

Mar. 25, 2014

Rating: 1

Love the feeling of vast scale early on, and the progression curve. This is what a single player space sandbox should be like.

Codelink v2

Play Codelink v2

Sep. 29, 2013

Rating: 7

Amazing game. Shame the entry barrier is so high that it will never get the players or rating it deserves. This is easily one of the best games on Kong, and I don't say that lightly.

Dungelot

Play Dungelot

Dec. 11, 2012

Rating: 6

Roguelikes/dungeon crawlers need an ending. It's supposed to be incredibly hard to reach, but there needs to be a goal at then end. By the time I hit floor 31, I realized there was nothing new left in the game and no reason to keep playing.

HD Xyth

Play HD Xyth

Dec. 03, 2012

Rating: -2

The system reminds me a lot of Elements, and that's a good thing, considering Elements is the only good flash CCG to ever come out. It's also similar in the fact that it's well balanced and isn't pay2win. I also dig the atmosphere and lore. Well deserved 5/5.

Heavens

Play Heavens

Nov. 03, 2012

Rating: 323

Somewhere under all the pay2win bullshit, typos and bad design choices there lies a good game, one that expands on Puzzle Quest and has better RPG options. It's a shame it's god damn unplayable because of the aforementioned problems, though.

Developer response from 2Reallife

First of all, everithing in The Heavens can be earned without payments. The only thing you can pay for - saving some time. And in case you have any bugreports, we are always ready for bugfixes!

Siegius Arena

Play Siegius Arena

Oct. 24, 2012

Rating: 8

Maybe it's just me, but the combat system itself feels pretty shallow. Almost every enemy can simply be stunlocked and whacked to death by light attacks, making heavy attacks useless and every enemy feel exactly the same.

Dungeon Overlord

Play Dungeon Overlord

Oct. 21, 2012

Rating: 6

Another "free2pay" style game that gouges it's players and blatantly forces them to pay money? Great.

Skyshard Heroes

Play Skyshard Heroes

Oct. 18, 2012

Rating: 3

http://www.youtube.com/watch?v=AWMBeLrZoyw This is how you do micro-transactions. I'm posting that damn link in every damn MMO on Kongregate not named RotMG or SSL.

Smashmuck Champions

Play Smashmuck Champions

Oct. 17, 2012

Rating: -8

It's basically a bad Dota2/LoL with no balancing at all. There are much better games of this genre out there.

Death vs Monstars 2

Play Death vs Monstars 2

Oct. 13, 2012

Rating: -1

Needs more endgame upgrades. Even without grinding for money, you'll have everything maxed out shortly after the second boss. That's only halfway through the game.

Into Space 2

Play Into Space 2

Oct. 13, 2012

Rating: 4

Please fix the damn collision physics. Just barely clipping one of the 50 million planes and blimps either sends you flying in a random direction (sometimes facing down) or gets you stuck hitting it like 10 times until you die.

Legend of the Void 2

Play Legend of the Void 2

Oct. 10, 2012

Rating: 5

Just a quick tip if you decide to make a Legend of the Void 3- people don't like direct enemy scaling. Maybe if just the enemy health scaled, or if they scaled only to a certain point. Later on in the game, it almost feels like leveling is a detriment as it makes your gear less effective, that the best strategy is to find/buy the best gear possible and avoid most fights.

Legend of the Void 2

Play Legend of the Void 2

Oct. 10, 2012

Rating: 4

I loved the first one, this is a great sequel. With this entry it's one of my favorite RPG series along with MARDEK and Sonny.

Jacksmith

Play Jacksmith

Oct. 09, 2012

Rating: 9

Finally, Flipline made a game with new mechanics, a different theme and setting. The 50th Papa's "Blank"aria was getting stale.

Second Wind

Play Second Wind

Oct. 09, 2012

Rating: 2

Is there a "good" ending, or only an Average and Bad ending?

Cargo Bridge 2

Play Cargo Bridge 2

Sep. 28, 2012

Rating: 2

Puzzles which make you suicide someone into bees or off a ledge make this feel less like bridge construction and more like Lemmings: Bridge Edition.

Bug Slayer

Play Bug Slayer

Sep. 26, 2012

Rating: 3

The patterns here were great, they really felt intuitive to someone who has played a lot of bullet hell games in the past. The use of streaming, homing and lasers orchestrated in such a way felt so smooth and perfect to me. I much prefer strategic shmups like this than cheap twitch ones.

The Grinns Tale

Play The Grinns Tale

Sep. 20, 2012

Rating: 5

All the tedious elements of an MMO and none of the good parts, the very idea of restricting a single player game with the stupid shit of a pay2win MMO is asinine. It breaks my heart to see such great potential squandered by greed.

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