Puzzle two appears impossible from its starting configuration. You can't change the parity of the puzzle, and yellow and purple each have 4 blocks with the same parity. Each line requires a parity of 2 and 3, or 3 and 2.
Locked on me with 12 targets remaining in the third level. It zoomed it, but didn't shoot the arrow, and stayed zoomed in with the target on the screen...
Same sound effects and nearly identical gameplay to Drop Crash. Even the bug where clicks don't always register is in both games. It would seem there is common source code. There was also a bug later in the game which resulted in empty spaces being added, instead of blocks.
Don't stop making these. The different mini-puzzles are the whole point of them. At least the puzzles have some sort of logic, rather than the countless pixel hunt escape games.