I really like the concept, but I agree with everybody that progress gets too slow after a while. The Square Men could use some better AI as well, as they run into ghosts so often, it makes letting the game idle a test of patience.
Pretty fun digging game with an extensive crafting list. Crafting the later stuff is annoying though since you have to constantly go back and craft previous objects to make better objects. It also gets pretty monotonous after a while; it's definitely a game to play in small bursts.
Man, it's a real shame that all these Flash updates considerably lagged SCGMD series. They used to run pretty smooth, but not anymore. They could really use a jump to HTML5 or even a Kartridge port.
I echo what everybody else said: it's fun, it makes pretty patterns, but it's definitely way too easy. I'm sure you guys are already working on a way to expand on this, but it's worth mentioning.
A real shame that the sequel has badges, but this one doesn't. It's a very well-made game with a lot of tricky mechanics. I'm curious on what will happen to the little guys now that I've seen the ending. Here's to hoping for a third installment!
I admit, I had to use a walk through for some of the Hard Levels and experimental blueprints, but the ones I could solve were pretty fun. You got a nice puzzle game here! I'll be sure to try Unstable next.
Pretty short, but good. Honestly, I thought I would've been punished for using the time stop ability too much, so I tried to use it as sparingly as possible, but it looks like that wasn't the case.
Pretty fun game for how short it was, but it is a shame that there's no skill reset, so you have to start over to try out a different build. 15 points in Fire and 13 points in Holy worked out best for me.
Pretty sneaky with that false ending. I appreciate being able to walk out of it and get the true ending. Though if I want to see the bad ending, I'll have to do it again, but die at some point. Oh well.
I "dunno" what it is about this game, but it's really addicting to just roll dice and make them more powerful as the game progresses. I feel like the King of Games, only with dice.
There's some serious memory buildup the further I play the game. Around 2,000 points, it lags hard. It makes it easier to play at least, but it's still irritatingly slow.
Man, I forgot how weirdly unbalanced and luck-based this game is. There are times when I keep getting Zilches after two rolls and the computer just dominates me, but then there are times where I beat the computer by over 8,000 points. This game is mostly luck with a little strategy involved. I hate how I keep getting cheated, but I still can't stop playing it.
I want to like this game, but not being able to see my bonus words without opening the menu is a real pain in the butt. It really should be in a list where I can see them so I don't end up duplicating constantly.