This could really use some colour-blind cues. For yellow vs yellow+green and the various purple+blue combinations it was trial and error at times.
I agree with some other comments that you could make more levels from each set of known mechanics before introducing a new mechanic.
Bugged out on the bat section. First, trying to shoot the second bat seems to be impossible (shots go right through it). Then I picked up the first bones just as the second bat killed me, and the game is still in 'help me with the bats' but there are no bats any more (and I can't leave the room).
This is the epitome of 'freemium' browser game bullshit. Beautifully drawn and executed, but fairly shallow gameplay (not as bad as some to be fair), and requests to grab your money at every turn. And the whole period of gameplay for the badges is completely on rails.
It's a shame as the battle format is actually quite good.
Happy to be reminded of this one by badge of the day.
Though that impossible badge lives up to its billing, there's no way I'll ever get close to that.
@Antwan2 and @joeyjoey90, regarding the performance, try playing in Chrome with its native Flash renderer. I'm not having many problems with desync.
@katstone719 the first song is really easy, you can aim for a gold on that one and that alone is enough for the first badge. You should definitely be able to silver it with a few tries.
A clever game with a simple to understand but versatile set of mechanics. Needs a mute button or a volume selector for the music though - I had to mute my browser because it was getting annoying.
Nice little game for a few minutes.
As a few other people have noted, there is some kind of bug where you can complete a level and it will say you failed. I think @rockrurr has it picked, if you complete the level with the 'wrong' colour (e.g. level 15 is completable as blue or yellow) it fails it because it's not the solution you expected.
Nice game, good mix of simple puzzling and a couple of time-critical levels. I also found the double jump to be more awkward than it should be. Also there's that place where you have to clone/jump spam which is a bit unsatisfying.
I've just played this for an hour and a half to complete it. Superb. Although there's a certain element of 'hunt the secret cave' to get 100% mushrooms ... but I guess that's my own fault for caring about that.
A small tip: the links are always unambiguous so if you think you have a choice about where to take a link, you have made a mistake somewhere. You can use this as a clue in itself by taking tracks on the maximum space filling route.
Hi, yeah, sorry, the shooting/killing sometimes gets a little unstable due to engine limitations. Glad that reloading helped.