Greetings, next commenter! Please do not comment negatively, and point out any glitches without swearing or rage, also remember that THERE IS A STORYLINE IN THE ACHIEVEMENT SECTION! Have fun!
Hello, next commenter! Please tell us what you think of the game and any suggestions you have, you can also tell me about any glitch or bug you encounter, leave us a nice rating and good luck!
AMAZING game! I'm going to rate it 5/5, great gameplay, great idea, nice badge earning and level earning technique, but would use some "more stuff", good luck!
Strategy guide for the game, how to get through faster: Now, the first thing you think of when you start playing my game may be "I need to get money" or "I should get videos"... you have two clickables in front of you, the gear Utube icon (Which marks "Publish Video") and the Like icon (Which marks "Like Video" or "Fish for likes"), after a few upgrades you will start realizing this (Or not): Clicking the "Like" clickable generates more money than the "Publish" clickable, however, the "Publish" clickable is the only known source of videos (Besides the tiny 1 per second boost coming from the BB Site). Remember to use both, read info on upgrades, report any glitches you find, and enjoy!
Important tip: Always stand between the Bloodmother and the ship and fire towards the bloodmother, benefits: The enemy units will concentrate on you and deal minimum damage to the ship, the allies will follow you and help get rid of the enemy units. Then you will get enough Ether, upgrade your cannons as much as possible, and then your shield. Then get the smart missiles as early as possible, they will help you get more ether, you would also want to buy triple shot and upgrade the cannons further. You will be strong enough, attack each of the yellow orbs alone until none are left, then you will be able to attack the Bloodmother, a few hits and BAM, victory is yours! Keep this alive, and have fun! PS: I loved this game, 5/5!
Yes, in the Unity WebGL Browser Compatibility documentation it says "Internet Explorer does not support audio and is too slow to support most Unity WebGL content with decent results. For this reason, we will show a warning about using an unsupported browser when opening content in Internet Explorer. It is only listed in this compatibility table for completeness. You should advise IE users to update to Microsoft’s new Edge browser."
Great game! I'll rate 4/5! However, you need to change some things after the game jam is over... 1- An actual death sprite and amount of lives before death. 2- Instead of forcing the player object to the next block when standing on the edge of a block, one should actually be kept standing on the block. 3- Add some music! Otherwise, great, simple game.
Great game! Absolutely effort-requiring for a 1 week game, 5/5! However, you need to reduce the sound a bit... My speakers were at 22% and the starting sounds were loud!
Couldn't really play it on IE, but it looked like a cool game. Could you somehow make it available for IE use? I'd be glad to give a 4-5/5 star rating if I could play it.
I'm sorry that you aren't able to play it in IE. Kongamore is developed with Unity's WebGL player. It seems that not every browser supports this by default. Please check out this page and follow the instructions, if it doesn't work: http://get.webgl.org/
Thanks for taking the time to write this comment!
Thank you so much! I'm glad you enjoyed it. :) I'll definitely think about adding things to the game after the Jam is over. There just wasn't enough time in 7 days.
Well, for my last comment, I'll make a strategy guide here. Based on 0RAVA, to beat the game, all other kingdoms must go broke, and to do that, you must not run out of money! strategy 1: Put an armory and weaponry at the far middle left and the far middle right of your path, with potion in the middle. Send your army, it may eat all the others. Just keep building and attacking and saving up some money, when one kingdom remains, spam his route with spikes. That will block his money gain and cause him to lose. Strategy 2: Build very little support items, put spikes on all of the other kingdoms, that will decrease their sizes when attacking, and you will probably win.
Forgot to add to my previous comment, I need to ask some questions. 1- When exactly does one win? I see at times that the hill is "Conquered' in ten turns, and other times from the first turn. 2- Since the people could use either weapon or armor, is the elixer also added up to whichever? 3- There is no number three, but I can't number without at least 3 reasons so... PANCAKES! Well, good luck again, and totally needs multiplayer!
1) The win condition is to run the other empires out of money -- They start with, and spend money identically to the player using a basic AI. Once a kingdom stops spawning armies, they're out of money and you're golden, then just focus on the remaining one(s). And lose condition is of course yourself running out of money. 2) Flask works with both, yes. I'll add it to the description.
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