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bunkerman22's Comments

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Simple Mult Idle

Play Simple Mult Idle

Apr. 23, 2019

Rating: -1

very nice game really like it except for all the prestiges as usual but what is really diminishing my enjoyment of teh game is the lack of true scientific notation, the exponential notation is next to useless since it lacks all the advantages of scietific notation its pretty much just different set of symbols for the regular notation

HexClicker

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Dec. 28, 2017

Rating: 2

nice start maybe being a bit less stingy on the autoincome upgrades and maybe make a way to conquer tiles without clicking excessively

Kingdom Idle 2: The Spiritual Succesor

Play Kingdom Idle 2: The Spiritual Succesor

Dec. 28, 2015

Rating: 3

a way to reset progress would be nice started in the bugged version where i had alot of cheap exp upgrades and now i wnat to play fair in the new rules but cant because there is no reset

Developer response from nadiakasper24

Reset will be coming with the next update :D. I'm bundling the reset button with the ability to sort the production screen by building type, so as soon as I get that finished, the update will be pushed out. Thanks for playing, and mad kudos for wanting to play it without the balance breaking bugs!

Other Worlds

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Dec. 19, 2015

Rating: 2

found a pretty big bug if you click on 2nd wonder after you bought first one and then go to the next era you will have both wonders in your achievement menu

Developer response from Levgre

yup working on narrowing this down atm...

Starback Planetdestoyer

Play Starback Planetdestoyer

Nov. 26, 2015

Rating: 7

seems like in this game idle is way underpowered even if i clicked only once per second my clicks will do way mroe dmg than my idle even though i invested way mroe money in idle upgrades than in clicking maybe it is just an earlygame thing but form the progress i have seen it probably never comes even close to do anything compared to clicking i like to play my idle games by idling not by clicking alot or using autoclicker so pls consider rebalancing things

Developer response from CitizenDawn

Got it. It's on my agenda now. :)

Idle Rpg

Play Idle Rpg

Oct. 02, 2015

Rating: 6

idk why but i dodge all the enemy attacks even though i invested only few points into dex

Developer response from Hoistmaster

Well dodge is calculated depending on the enemies level, so low level enemies will require lower level of dodge, to increase dodge chance. :)

First Empire

Play First Empire

Sep. 19, 2015

Rating: 2

the allow partial option crashes my game also lost tons of lower cost buildings in the prerequisite change

First Empire

Play First Empire

Sep. 18, 2015

Rating: 0

the things a readable again also just noticed that things in truth tab say they produce metascience but there is not a resource called metascience so i guess it was an early name for truth that you forgot to change

Developer response from HexagonGames

Metascience is the strength and it produces truth. It isn't on the summary page. Kind of should should be, shouldn't it?

First Empire

Play First Empire

Sep. 18, 2015

Rating: 0

the new design seems to make the text in requirements and effects field extremely small if more than 2 items are in there

Developer response from HexagonGames

How about now?

First Empire

Play First Empire

Sep. 17, 2015

Rating: 0

the observation units switch from zn to tn depending in which menu i am

Developer response from HexagonGames

Thank you.

Auto-Smash!

Play Auto-Smash!

Jan. 17, 2015

Rating: -1

it seems that the +% dmg when mouse clicked down mods does not work i have +20% when not clicked and +75% when clicked and i see no difference either in sheets or in real speed of killing

Planet Splitters

Play Planet Splitters

Jan. 03, 2015

Rating: 3

tyme2shyne: only mars and venus are planets from the list, moon titan europa, ganymede are moons, ceres is object from inner asteroid belt, and pluto is object of outer asteroid belt, Nibiru is big supposedly in solar system but not confirmed yet

Planet Splitters

Play Planet Splitters

Jan. 02, 2015

Rating: 389

pretty nice game but it needs to let player more inside the calculations formula: what exactly does efficiency do, how long cycles are, how long does it take for a plenet to find artifact, what are the odds of different qalities of artifacts and also how big the increase will be when you buy an upgrade and so on i dont like games that try to hide how they work, if you put out the info into the game along with some convenience features this game would be pretty nice

Astro God

Play Astro God

Dec. 19, 2014

Rating: 15

yeah this game needs offline progression and probably also some permanent random elements (like chance for stronger solar system or special planet)

Developer response from tathtat

Offline progression is added bro! hope you enjoy the new update

Idle Goo

Play Idle Goo

Nov. 19, 2014

Rating: 0

just came in and all my nanomodules had 67 hours till finish so i refreshed but it stayed, the only thing that helped was buying 1 more nanoassembler, since this happened happened for the first time i guess this is pretty unusual bug but would be nice to have it fixed

Idle Goo

Play Idle Goo

Nov. 15, 2014

Rating: -5

only a small bug: for me when i enter game the things i can buy dont shine i have to switch to another tab and then switch back to nanomodules to make the things i can buy glow this isnt gamebreaking or anything but would be nice to get fixed i guess

Idling to Rule the Gods

Play Idling to Rule the Gods

Oct. 04, 2014

Rating: 0

and about the physics being absolete later i would recomend making defense reduce only up to 90% or 95% or something like that dmg so that you will always need some hp to survive attacks from boss, and probably also make life regen capped at like 5-10% of your max life per sec

Idling to Rule the Gods

Play Idling to Rule the Gods

Oct. 04, 2014

Rating: 0

just found out of best solution for the sweet spot adding clones problem, discard the 1,10,100,1000 buttons and make the + and - automatically take you to the next sweet spot, and when hovering over them you will see how much next sweet spot requires clones, and if you dont have enought clones for next sweet spot it wouldnt add them

Idling to Rule the Gods

Play Idling to Rule the Gods

Oct. 04, 2014

Rating: 0

well about the sweetspot thing its kinda nice concept but woudl be much better if the sweetspots were in numbers we can add by one click or maybe a possibilty to write how much you want because right now its pretty stupid to have to click 10-20 times when reassigning sweetspots on different things

Idle Necromancer

Play Idle Necromancer

Sep. 28, 2014

Rating: 5

buy 1000 button would be nice, just too much clicking to get my 7k+ skeletons again after each reset and all the others too

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