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davidgoad's Comments

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Dark Ages

Play Dark Ages

Nov. 09, 2014

Rating: -2

it's Ifrit, not Afrit -- just sayin'

Outside, there are 13 kids in spooky costumes

Play Outside, there are 13 kids in spooky costumes

Nov. 09, 2014

Rating: 1

game doesn't auto-pause; it simply stops. you should be glad it does too because it stops taking up resources (for the most part). the counter still counts though

Clicker Heroes

Play Clicker Heroes

Oct. 15, 2014

Rating: 6

would be nice if gilding prioritized the ones you didn't have yet before duplicating them; for those completionist folks.

Feudalism III

Play Feudalism III

Oct. 11, 2014

Rating: 2

can't say i'm a fan of the new art

DPS Idle

Play DPS Idle

Oct. 11, 2014

Rating: 1

getting killed while fighting level1 enemies shouldn't be allowed to happen

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 02, 2014

Rating: 6

yeah, i don't like the new interface

DPS Idle

Play DPS Idle

Sep. 30, 2014

Rating: 1

@snapsorama: it's pretty broken, actually. that's not all that surprising

Clicker Heroes

Play Clicker Heroes

Sep. 25, 2014

Rating: 3

dev should look into saving games in the %APPDATA% folder C:\Users\%USER%\Application Data\Macromedia\Flash Player\#SharedObjects\Z3EM2J6F\chat.kongregate.com\ it's pretty easy to do

DPS Idle

Play DPS Idle

Sep. 23, 2014

Rating: 3

would be nice if your autosell options carried through refreshes

This is the Only Level

Play This is the Only Level

Sep. 14, 2014

Rating: -16

this game is waayy stolen from one i played years ago; nice.

One

Play One

Sep. 11, 2014

Rating: 1

you can click the asteroid even if it's on the other side of the planet :D

DPS Idle

Play DPS Idle

Sep. 11, 2014

Rating: 1

so i just started hardcore mode again after getting one-shot on level 150 (lame as hell i might add) little ol' level 1 me taking on a whole buncha baddies, just slinging that blade everywhere, when suddenly a cute little barbarian crosses my path "hey there cutie ;3" i exclaim, curtsying just a bit whilst winking && folding my wrist like those ladies in anime then all of a sudden WHAMM i feel a sharp pain in my head i look up and wouldn't you know it? there's a club sticking out of it i've just been one-shot by a level 1 creature thanks, barbarian

DPS Idle

Play DPS Idle

Sep. 11, 2014

Rating: 3

would be nice if your sound options stayed between refreshes

Money Makers [BETA]

Play Money Makers [BETA]

Sep. 06, 2014

Rating: -2

this game honestly bites some pretty major ass

AdVenture Capitalist

Play AdVenture Capitalist

Aug. 08, 2014

Rating: -2

there is an upgrade that costs 1 quattuorVIGINtillion. And they named it "Your Body is Ready"

AdVenture Capitalist

Play AdVenture Capitalist

Aug. 08, 2014

Rating: 0

update is live

Jelly Lift

Play Jelly Lift

Jul. 24, 2014

Rating: 4

Different investments in different rooms. In theory I love it. In practice it was annoying after less than 15 minutes

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 22, 2014

Rating: 12

I've noticed many misconceptions about the worth of the AI purchases, and I'd hate to have people shy away from these very powerful upgrades because of confusion, so I've determined rough "break-even" points for all of the non-building AI purchases. Note that I assumed these were purchased in order in my calculations. Sacrifice: 15,000. Mutiny: 400,000. Rebellion: 500 mil. Selection: 1.25 bil. Divine intervention: 112.5 bil. Rapture: 1.1 tril. Note that these numbers are roughly the number you need to have neither a net gain nor loss in productivity. The more you have, the better your return. Example: Buying rapture with 1.1 tril AI compared to 10 tril 10%(1.1 tril)=11 tril %. 10%*11*(.1 tril)= 11 tril%, or a gain of nothing 10%(10 tril)= 100 tril %. 10%*11*(9 tril)= 990%, or a gain of x9

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 21, 2014

Rating: 0

@NeoCommander price is 100000 AI. Let's assume you have all the AI upgrades to that point and you get 8% per AI. We can do simple algebra to find the breakover point. So we have (8(x))=(10(x-100,000)). Solving for x will give us the number of investors where buying the upgrade will give you the same amount of profit gain as you lose, which is 500,000. So, when x>500,000, 8xt buy until you have over 500,000 AI total. Sorry, my last comment bugged

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 21, 2014

Rating: -4

@NeoCommander price is 100000 AI. Let's assume you have all the AI upgrades to that point and you get 8% per AI. We can do simple algebra to find the breakover point. So we have (8(x))=(10(x-100,000)). Solving for x will give us the number of investors where buying the upgrade will give you the same amount of profit gain as you lose, which is 500,000. So, when x>500,000, 8xt buy until you have over 500,000 AI total

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