3 of the 4 skills slotted by default just say "Not working" in small letters in the lower right when I attempt to use them. There's other abilities my guy apparently knows, but trying to move them to a slot does nothing. Clicking them from abilities window does nothing. Double clicking from there does nothing.... And you think people will pay for premium currency with it in this state?
Get to 19 for the daily badge, then I'm in furthest right, gaps are 1st and 3rd from left, and I have to sneeze. (insert full page size ascii art rage face)
Achievements aren't updating progress until you do the required action again. Must suck royal for people who already had all upgrades, all zombies, and all cities destroyed.
Warning: keep ninja and air mage separated. I swear I just saw bloons skip FORWARD over the whole track as a result of being affected with ninja's distract and mage's twister at the same time. (Reverse + Skip) + (Reverse + Skip) = Forward double-skip :'(
Needs a "Quality" button even worse. All that slow down at upper levels would be completely avoidable, except Flash defaults to high quality and we can't tune it down to medium.
Sometimes gate opens on number I clicked for, sometimes 1 to 3 later. Timing alone would be hard enough if controls were more fine tuned. Maybe let us input a number on the gate for what beat to open on, would still be hard, but at least reasonable.
Eh... going to upgrade or achievements screens and back to map didn't do it, beating another level, even Big Boss itself again, didn't do it... Reloading page then clicking through to map again did award badge. @infomage27: just like regular levels had a min kill count to beat, so do boss levels. Big Boss happens to require a lot of kills in addition to boss itself to defeat, though typically I find all pigs dead and I'm hoping for a recharged click to kill boss before final paratrooper hits ground way too far away to kill it with his exploding pants.
Is there some kind of secret handshake to make the final badge to work? Not only beat Big Boss, but even got 6 stars on him as well for good measure, still no badge. :(
Oh, also the bottom of the screen where it shows your achievement count when you hit milestones (the one that also shows global count) is showing 400/400, but over on the right it still shows 149/400, which I presume is the correct count for me atm.
Also getting the "Not Set Data 00:00:00" bug. Mine was fine with entering and leaving secret chamber, it was when coming back to Throne Room from Hub. First few times it did it fine, then suddenly bam, flashing something about data not set while hamster king whines that I didn't bring enough pellets, elephant nowhere to be seen on screen, save+exit doesn't work, repeated flashing of data message and king convo starting and stopping continues even with pause up. Backspace to panic still "worked" as I could make my panic/death counts keep climbing, but didn't work as in hopefully getting me out of the loop. :\
So I decide my first guess at what skills and stats to use was wrong, and try to use the reset button. That says it's going to cost 1k gold, and sounds like it only resets stats not skills, so I decide to just exit to main menu and reset, it's not like I'm that far in. After reset, I find that the "Goal" bonuses are still checked off as done, and yet I very much don't have the rewards from them any more.
Could use more weapon options in the shop. Would be nice to be able to find off-hand daggers, books, hammers, shields, and any of the other existing weapons I'm forgetting.
Do the same thing 8 billion times and eventually it works as intended. Had more luck solving by just dropping things fast to create protective wedges instead of using the intended pieces and paths.
Broken physics engines for physics-based puzzle games are bad mkay.
5 minutes of getting bothered to pay for a flash game between every round? Why would I pay for any flash game, never mind one where every game has somebody with cheat engine so they can't die
Tweedle is not a word. Tweed is, Twiddle is, Tweedle only appears as the first part of the names of fictional characters Tweedledee and Tweedledum. In other words, yes, very definately does use non-words.
Seems you already got that Badge! Nice work!!!