Same problem as Bananamama, http://prntscr.com/fxt04q, tho i failed to take a screenshot before i lost around 6,9k-7k training points when i clicked training.
Thank you for the report. We've found a broken weapon (the Poleaxe) causing this. If you craft a new spear and equip it to this Hero (then refresh the game) it should stop it being like that.
Please fix the training bug. When training 1 gives base stats (instead of a skill) you loose those stats on training 2 (Same for training 2 to 3). [Example Mighty Meow 2 to 3 - purple to orange, Frank 1 to 2 - green to purple)
Wow, i got a 3* (lucky me? nope) - Hocus.. with over 1k attack his basic attack only deals less then 450 dmg, while a 1* (evolved) mighty meow [its a tank you know] deals 550 dmg with halve the attack ! Is Hocus the weakest 3*? Every other cat i see deals more then hocus (2* vs 3*) Is there some kind of error in the database? xD
For Free to Play Player (And also those who donate), Heres a List of Heroes that are worth to consider : List of Soulstones worth to buy : Max Priority – Zorak; High Priority – Cyclops, Dracula, Pixie, Pei, Helena, Centaur, Hyperia. Medium Priority; Trinity, Kamus, Low Priority – Isha [Except if direct summon], Zia [Except if direct summon], Aqua. Other solid Heroes, that aren't must haves : Grump, Merlin, Drakon, Ives, Alexander. [Remember, the first 10x Hermes Pond gives a 2* Hero and the first 1x Mermaid Draw (for crystals) gives a 3* Hero, While 10x Mermaid Pond always gives a 2* or better.]
I pretty much liked the combination of cook 19, bishop 11 and monk 11 (Always full charge, impossible to die) and then just add something for damage - necro or knight. But yep, this game lacks bosses !
Wow, this is the worst programmed game i've ever seen. Not the game in itself, i'm a big fan of turn- or semi turn-based games. But the crashes.., it's not just a game crash - it's browser crashes and then waiting for the game to load every time as a first-load.. really, horrible. 2/5 from my side.
One Boss, that's it? Way too easy.. no need to upgrade health/atk (At 0 to 2 is fine..) - Winning the game with just upgrading special abilities is no problem. And yep, annoying to open up a new window whenever you complete a run.
Here is a list of the Unique Combinations (Those that are usefull, the others you can find out by yourself, but they won't help) [Might be a Spoiler, so if you want to avoid that.. don't continue to read]
[Sandy Caverns] Quarterstaff + Bow = Slingshot [Goblin's Hideout] Slingshot + Flail = 100% Crit Weapon [King's Fort] Knight's Sword + Stormbow = Weapon for inbetween, semi usefull [Underworld] Telekinese Staff + Compositebow = Shotgun-like Staff [City of Dead] Scythe + Black Staff = Moon Projectile Weapon [Hell's Door] Whip + Winged Staff = Dragon Eye (Oops i named it) - Well there are more combinations and there will be more implemented, but for now those are the usefull ones - the others are trash.
Take All seems to be bugged if you change something inside your inventory during the battle (example. change equipment or drag one of the looted equipment into the inventory)
The last Hero two heroes are really a pain.. I really started to like double jump. But the last two heroes need over 300 gems in order to unlock double jump, seriously ? And the last hero only has like 2 life (unless you pay over 300 gems). Arwen, First Hunter and Pain, Dancer are probably the most likeable chars (Although Pain also requires gems to upgrade - well, i did until double jump which makes it alot easier to jump over the multi-jump platforms and skipping 4 enemies at once). Without double jump it's pretty impossible to beat the later stages due to the delay of attacks. Unless you plan to drop hundreds of gems.
Hi again Deworx; I agree -> sometimes double jump is really helpful. We are looking for about it: without, some sections are very hard. We'll work on it for sure. About the gems issue, as some players wrote in other comments, the prices in the game are quite cheap. And the characters unlock / level up is the only monetization mechanics inside the game. In your previous comment you said that the coins prices are to high, but coins are "free". We'll rebalance for sure all prices but I saw only 2 ways: lower the coins prices and keep the diamonds high (please, note that the diamonds are only for level up, not for buy a character) or remove all diamonds prices BUT keep coins prices high (so you'll have 2 possibilities -> a) grind coins b) buy diamonds and convert it in coins). What's your opinion? Maybe, if you want, we can move this chat on the forum (because I understand that is an issue very important for many players). Is it ok for you?
I find the prices for the characters fine, but the cost for the level ups are nuts. 2000 for first one, okay ! 12500 for 2nd hero level up ? Not Okay ! Don't even wanna know how much for 3rd -.-'
Gameplay is pretty nice and okay. Some difficulty curves are abit hard (like 1 stage getting 100 dmg and in the next 400). But the thing i dislike the most is probably the card packs. My first one (300 gems) was pretty lucky with a 4* Card that i can actually use and makes it alot easier in arena but the 2nd time.. really, why is the 2x 3* and higher not guaranteed for the Battle Cards? Getting a 2*, what a waste of gems. (I got 2 in that pack, both the same card -.-'' [being my 2nd 2* card]). I agree with Phestus, this is a greedy developer.
After only 7 wins in the ranked pvp, i weren't able to fight anyone anymore for several days - it is impossible to get the 80 wins for the chests now. It kind of doesn't allow me to fight someone 2 ranks above mine/below. Also, it only took 1 day to reach max level - finish campaign. The Hard campaign and insane campaign only being available for tokens was also annoying. Even the repeatable hard/insane eat keys ! This is a bad setup, because all keys cost over 340 T, for 2 guaranteed mythics ? (the 160T box has already a fairly high chance for mythics and it is questionable if it was even worth to buy the keys)
hi Dworx. when there will be a lot of players everyone will be able to fight matches. but since its just the beta and there are barely 10 players only it is quite impossible at high ranks. The keys also let you play the hard and insane missions. It's especially for players who really like the campaign.
Thank you for the report. We've found a broken weapon (the Poleaxe) causing this. If you craft a new spear and equip it to this Hero (then refresh the game) it should stop it being like that.