I want to note, at first you might think this game is a pay 2 win - But this is actually NOT the case. Just from leveling your heroes you get enough gems to buy epics (I played now for around 2 days, i haven't cash and have already 8 epics, 4 of which i got with just farming gold - the others for grinding heroe levels/campaign/chests). Since Level is capped at some point, the card limit is as well, in other words it is possible to get your full deck of epics w/o spending a single $ in a reasonable amount of time. Besides, there are some rares i prefer over epics [Especially Spells] -- To Devs : Would it be possible to enable a feature to destroy chests? (I hate it to have silver chests in arena when i want to keep 1 spot open for Wooden Chests and i also dislike that when i want to go afk/sleep that i have a silver chest instead of a gold chest)
Also.. something seems buggy with paralyze, when my units got paralyzed multiple times and then paralyze wears off, they somehow can't act anymore (Wasn't paralyzed for like 5 turns, still wasn't able to attack). Makes that one mission almost impossible to beat. (Also Heal -> remove paralyze doesn't work)
I like this game, if it wouldn't be for the laggs. Please let us disable effects, because once Flurry x3,x9 are both at 100, Castchance x5,x20 at 100 and attack speed/cast speed at over 1000, this game is unplayable :x (I ended my run once i reached lvl ~400+ because all that was left was a diashow..)
'The Professor' - the rare unit from the prestige shop that costs 125 is bugged, on 1 star he works just fine. But if you make him 5 star he doesnt work at all. Please fix this :P
Theres no real point in making an equipment to +10, cause next tier weapon +1 alrdy better.. i think +10 equipment should be made stronger compared to next tier.
*cough* Hardest Challenge in the game *cough*
Beat 50 waves of enemies to receive the ultimate reward.
Well.. on Hard mode the last boss (not story related) got me down to almost.. the activation of the Pendant. And for suvival, i survived 50 waves with only taking 10k dmg (of 650k) - it took me another 16 waves to get my hp to 0, after revival (which i aimed for). It was harder to die, then to survive. But overall a good game to kill some time.
I really enjoyed the game.. till i hit the Nightmare mode - was really boring, on an Agi based character, needing 2 hits for a boss, tought it is tougher.. but actually with the equip you have until then, its pretty easy. And with the gear + Demon i were on every attack full health, despise the -5% hp on every attack - 1 atk / selfheal 2000+ (Depending on how many target my frost spikes hit) - as melee, the game is much harder, but frustrating if you run in a dozen of enemies who stun you that badly, that you cant even use anything to heal yourself (werent able to use the stone's ability - cause i were perm stun -> there should be some stun protective gear) - Oh, the sets somehow also dont work, tried some, but sadly no use. Frozen Stone+Demon+Leaf Bow (Always full hp, if got some crits in those - so get to 100% crit, its insane and an easy way to finish nightmare without any problems at all) - i even were able to keep his buff non-stop active.
Okay.. when i hated it to see the popup with stat boost items and used one once, ive seen they save as an extra % boost toward the stats, in an extra category.. so they can be used early on.. and even better.. you can buy them ! :D Definitely a + for me, i give this game a 5/5 as well.. we dont even need to discuss if the game deserves it ;)
Hmm.. the permanent attribute boosts.. always giving 2% means they r for high leveled chars only? Seems kinda a waste to use em' early on in EBF4 compared to ebf3 (save em till.. btw. whats max level? ^^)
Thanks for the vote of confidence Deworx :) See the note in the forums: re chests, we can discuss it.