Do not kill the enemy + kill X units combo definitely needs a revisit. AI just ignore lands and commit suicide in this mode. Either pump AI's life up (30 in a do not kill mission? seriously?) or dec X target and make you win as soon as you hit X. Game is great but this kind of a**hole designs are a sure fire way to piss potential players off.
Professor Lupin: Now repeat after me -- without wands please -- repeat after me, Riddikulus.
Class: Riddikulus!
Professor Lupin: And again!
Class: Riddikulus!
Malfoy: This game is ridiculous.
could have been a good game but the interface's just too chunky - too many unnecessary clicks and unconvient management. has the potential to be 5/5 but for now the best i can give is 3. sorry.
for most levels the hardest part is to get past first 3-5 waves untouched. the difficulty goes straight down from there - make this the only TD with extremely hard (and luck dependent) early waves and extremely easy later waves. this has to be fixed - before that, 4/5 for now.
Professor Lupin: Now repeat after me -- without wands please -- repeat after me, Riddikulus. Class: Riddikulus! Professor Lupin: And again! Class: Riddikulus! Malfoy: This game is ridiculous.