lets see, giving enemy squares turbo feature and not me the player is bad, getting enemies up to 200 then not having them downgrade while i remain at 50 with no way to get anywhere near 200 is bad. no mute button is bad, just falls apart the more you play, maybe with some tweaks it could get better
i entered the dungeon and before i got hit i left with full hp, but when i was back in town i had 0 hp? now i have to wait to heal when i wasn't even damaged??? fail
At the beginning of every week there's a test, when you study, it costs money but increases your chances to pass the test. Once you pass the test new jobs will be unlocked and then you can earn more money, study something new take a test in it and so on..
also it would be nice if it remembered sound settings, your intro is so loud, would have to stop playing if it played that loud music every time i started the game.
On mobile the game does remember sound settings, however there are some issues with Kongregate that stop our usual method of saving. Because of this I won't be adding saving to the sound anytime soon, not for Kongregate at least. Thanks for playing!
if you are going to add these heroes to daily fights, starting at first fight, then at least let us have a way of knowing what they do. I can see starting at lv5 fights but not level 1...
Instead of having a "take me there" button, maybe you could add a mini upgrade section, so we could just upgrade the building there.
or in the stat window when you click on a building, have a max building level for quests stat, so we know what level we should level that building to meet all quests.
Thank you for your suggestion. I’ll include it in the next update.