I'll try to create another solution. If you use the hotkeys, instead of the mouse, the tooltip won't pop up. Edit: v3.02 has a temporary fix of making the ability info window slightly more transparent. I didn't want to make it too transparent so that the text becomes unclear.
Edit 2: v3.02B has a more permanent fix on the settings screen. You can now enable and disable the display of the ability info window.
finally won, need to not put any points in the first two guns as there is not enough points for everything and they are useless in the later rounds anyway
you said no meaningless loot, so why am i grinding for loot? i can't even tell the difference between my old equipment and the new one. i have this armor value way higher than the enemy atk, but yet their range attacks kill me so fast?
right now you can't, I'm sorry... I was so eager to show what I've been making so far, that I completely forgot about the mute... I'll update until the end of the day. Thanks for playing :) any other feedback is welcome and appreciated.
all space shooter games need this as a basic concept. mouse/keyboard moves ship(changeable option with customization keyboard controls), upgrades for weapons/hp, auto collect currency or up-gradable magnet. also i game needs to load, a black screen does not keep players interest.
i press 3 to change controls and my ship freaks out and stops working, so i press 1 and it freaks out but then does start working. can't you add a control option in the vortex so i can use the controls on option 3?
There is a warning about this in the instructions. Use a dash attack to solve this or roll towards the center of the screen. I have updated the game so you can change controls in the VORTEX
what if you shrink gather and fight, put them on same window. then put upgrade knight on a tab, so we do not have to click arrows. also as for fighting, how does speed work? i would like my knight to attack first, but it seems the new enemies attack on the same rate as the defeated one, if i kill an enemy then their speed should start at 0? if there is some sort of speed to decide who attacks first, can you list enemy speed stat. the goal being i should 1 hit an enemy and make it so the enemy never gets a turn.
so many new plots require other plots to be a certain upgrade, but when you get to big islands, it would be nice to have plot numbers, so when it says plot 14 has to be level 20, i don't have to count, i could see the 14 in front of the description or when i hover, thanks
do you want to be a glory knight or dragon slayer? well i don't know what is the difference? well we will not tell you but you got 30 seconds to decide so hurry up. right....
I'll try to create another solution. If you use the hotkeys, instead of the mouse, the tooltip won't pop up. Edit: v3.02 has a temporary fix of making the ability info window slightly more transparent. I didn't want to make it too transparent so that the text becomes unclear. Edit 2: v3.02B has a more permanent fix on the settings screen. You can now enable and disable the display of the ability info window.