getting hit while you have the invincibility shield on still counts as "losing life", so the shield (purple) powerup doesn't help at all when you are going for the impossible badge, or even the in-game achievement to complete a legion without taking damage.
the constant bursts of lag made it much harder for me than I'd like, but that's only because of my own comp so. meat boy definitely earned a 5/5 from me
"hey guys, wanna play pool?" "yea sure, let's go ahead and... what the hell?!?! there's miniature spy planes and tiny balloons flying all over your table, man"
there is no penalty if your housing drops below the number of survivors you already have. for example, I have 14 housing and 14 survivors so I'm full, and then I replaced one of my suburbs with a farm, but I didn't lose anything for doing this. it just said 14/8 people.
I still don't understand why we have to start smack dab in the MIDDLE of the city, that seems like the worst possible choice. I would rather start in one of the corners of the city where there isn't too much wall surface area.
The secret to beating harder/nightmare is not to conquer any building that you don't absolutely need, because more wall surface area = twice as many attacking zombies. So for the first ~20 turns leave all food needs to your scavengers/soldiers, and you won't need farms.
Conartists, why did you sadistic bastards make it so the chainsaw will miss half the time. I imagine that in real life if you jammed a powered chainsaw into a human torso, guts would instantly be flying. The chainsaw wouldn't randomly keep turning off and back on.
I notice that in survival mode, if your hunger or energy go down to 0%, you don't lose any health, just temporary stat loss. It seems like those would affect your health, so is this on purpose?
The autocooker shouldn't be there when you first unlock the sho, so once that's fixed, your pre-purchased auto cooker will haev been worth it :D