Graphics aren't really great, and the solutions are too easy to brute-force. The poor graphics also doesn't really make me want to engage in serious analysis of the puzzles. 3/5
Interface probably needs work. The beeping sound is quite annoying. When I tried to make a word on the first level, it wouldn't let me until I did another word.
Lvl2 is broken. Circles should be a little more forgiving in my opinion. There should be a simple tutorial as well. The concept is fine as a puzzle game, but it needs a lot more work on it.
Something glitchy with the last level upgrades, makes your allies immune to damage after a while in endless mode, or maybe it's the nature of endless mode. But it makes the hard badge much easier.
I don't really understand the story line...anybody care to explain it for me?
Also, the puzzles have a very high potential to be much harder, I foresee a possible sequel with tougher puzzles.
Can I have at least an ingame guide that at least tells me, you know, what is what? I suspect the dark areas are water areas, but nothing is confirming it for me. Or you know, what is metal and what is not?
Quest seem to be potentially impossible, I don't really like that. If the quest says complete 20 levels in perfect time, but i have only 19 levels left to complete in perfect time, it does not look like I will be able to complete that quest. Unless there is a random level generator.
:C What exactly do not you like?