Update: now shows type of equipment in the equipment info panel, - also replaced some of the missions in the campaign with different maps, - reduced gold cost for stone wall to 20
Update: added 27 new achievements for completing missions in the campaign, also added some health to digit & snigit axe troops, minor changes on info panel, also updated the weekly earlier today
Update: added difficulties 8, 9 & 10. Be warned; they are designed to be increasingly tough, but completing any of them should be very rewarding. Best of luck to everyone!
Update: added the forge, for the more advanced players. You can now increase alignment on equipment by fusing other aligned items of the same alignment strength. - also improved several champions and talents (snogre, dogre, digipult & snigipult), - updated the weekly challenge
New version uploaded with a new feature: when obtaining an item of rarity rare or higher, it will have an additional alignment bonus, which in a future update can be improved further by fusing items. Took me a week to design & build so ya'll better be happy about it =D
Just uploaded a new version where you can send one of your champions on a training mission.. the training mission lasts for 12 hours and during that time the champ cannot be used during missions. The training mission will grant the champ experience, based on the number of masteries you have completed. Complete more masteries to improve the training results!
Update: from now on, when a weekly challenge ends, the challenge is added to your regular masteries if you have completed at least 1 star difficulty. This also counts towards your mastery star achievements, allowing you to play more different levels and get more stars if you play each week
Hey guys, uploaded an update: 1-> updated the weekly challenge, 2->added a vertical slider to the movement panel when there are too many types of units moving, 3->unlocked units are no longer added twice when unlocked in multiple ways, 4->disabled the buy champion button when champion is already being bought, 5->added ranged attack icon to recruit champion panels to show if the champion can use ranged attacks
arrow system upgraded - now shows an arrow for each of the movements you have set and you can undo movements by clicking on the arrow associated with the movement
new update: 1=>performance improvements, 2=>changed the weekly challenge, 3=>added some interaction when trying to buy units that you cannot afford, 4=>slight rebalance of several spear champions
just uploaded a new update: 1-> added 2 pages to the equipment panel, 2-> fixed: the army information panel would sometimes show behind the sliders on the movement panel, 3-> fixed: the recruit champion button would enable even if you would not have enough gold, 4-> the recruit champion panels now shows an icon when a champion adds champ stars to your max star pool, which should help decide which champions to recruit, 5-> added achievements for completing mastery stars which give champ stars, allowing you to bring more of your champions into battle, 6-> added 4 new champions which can be obtained by completing achievements, every 50 achievements completed unlocks another champion, up to 200 achievements!
Hi guys! another update, finally added a daily, currently i have to change the daily to a new mission manually, but i will fix that soon. Also added a move none button to movement panel, thanks to suggestion of whyamihere. Furthermore, as you may have noticed.. the preloader has changed
A few updates during the last day, summary of changes: -> Some design changes, -> changed talent panel to hide when inventory is shown, -> Fixed: ranged attack wouldnt trigger victory when it would kill the last enemies, -> some AI changes, -> slightly rearranged units on tiles, -> fixed slider when moving more than 160 units of the same type, -> fixed an issue with equipment where items appeared duplicated, -> rebalanced wigits (green armies), -> AI champions now start at higher levels when doing tougher missions
Big update guys: 1-> combined the 3 champion management screens into one new champion management screen, thanks to comment of zabijaq, 2-> reduced exp needed for levels, 3->fixed: experience bar would not load the proper value of experience needed on the victory panel when a champion would level several times, 4-> fixed: when filtering achievements no longer shows empty pages, 5-> added starting unit talent to Champion Darchy. Also, Since the new champion management screen involved quite a few changes, let me know if something is not working as it should and i will fix it. Thanks in advance guys! And thanks for playing!
New version guys!
1->added unlock spider talent to spider champion
2->added learning talent to Snigit Axe champion
3->added unlock Digit sword shield unit on Digit Sword Shield champion
4->added some storyline to levels 1-1, 1-2 and 1-3
5->fixed jumping recruit button
New update: 1-> bug fixes, 2-> rebalanced armies, 3-> all champions now get +1 armour, +1 regen, +1 attack, +1 defense every 10 levels, 4-> sliders now slide in steps thanks to comment of zabijaq