Hi Guys, another update ready:
1-> fixed flashing achievements button because it wasnt always falshing. 2-> minor rebalancing of units: - increased cost of snigit ogre unit - reduced cost of snigit axe unit - increased health of snigit axe unit
3-> added possibility to obtain 6 and 7 stars for each mastery with great rewards in rubies and exp
Hi guys, two new updates:
1. -> added 6 more champions which can be obtained in the campaign,
2. -> reduced strength of wigit armies,
3. -> reduced difficulty of maps 3-3 and 3-4 at request of Sir P.
new update: made some memory handling improvements, which should make the game run better on older machines. if anyone runs into any issues, i would love to hear about it so i can fix them
Another update guys: 1. -> made mission 1-1 easier
2. -> change in display of missions on the level selection map
3. -> increased strength of attack talents for the snigit axe champion and the digit Axe champion
4. -> Added offense damage percentage talent to digit axe (legendary)
5. -> Added star talents to several champions
6. -> increased strength of defense talents for the snigit Halberd Champion and the Digit Halberd Champion
7. -> added more ranged attack talents to Catapult Champions
8. -> disabled space bar skipping because it seemed to be bugged... sorry! will try to find the cause of this in order to fix it in a later update
9. -> improved health & armour talents on Digit Ogre champion
10. -> some generals now have talents which give starting units
11. -> added cavalry talent to spider champion (extra movement phase after battle)
12. -> and many many more changes on talents for champions!
New update: 1. -> added a talent for champion Snogre which unlocks the Snigit Ogre army as long as Snogre is in play and has the talent unlocked
2. -> added a resource bar in game at the top of the screen
3. -> small changes in wigit stats
4. -> reduced cost for snigit spider
5. -> nerfed healing stat on wizards, can be upgraded with talents though
6. -> fixed an issue with the learning skill mentioned by Unyil99, affected generals have been compensated
New update, let me know what you think!
-> Fixed: exp gained would not show increase when using the learning skill
-> Added a new army type for the Wigits
-> Added a new champion - Wigit Pike with Shield
-> Rebalanced Wigit armies slightly
-> Fixed: increase max stars talent added too many stars
-> Now also adds 1 health to generals each time they level
-> Reduced the scaling of experience needed for levels above level 10
-> Calculating of health, defense damage and offense damage has changed to also include the percentage bonus on base equipment stats. This means, for example, that a 10% health bonus talent will improve when you equip items with more base health
-> reduced the talent point cost of the star related talents
Have fun!
Just uploaded a new version: -> Fixed issue where regeneration did not show until the unit moves, Issue reported by SirAile. Thanks!
-> Fixed minor bug with panels
-> Now also allows the use of the space bar to click the 'To battle' button on the battle popup
-> Same for the 'Fire' button on ranged attacks
-> Sometimes panels would show when AI players do ranged attacks on each other. this is not necessary and is removed
-> movement panel wouldn't always close when you would end the phase, creating strange situations
another version.. 1 => walls now also absorb damage during a ranged attack, thanks to comment of Steely99. 2 => also added the option to skip the start turn window, the buy armies window and movement window using the space bar.
Ok, just uploaded a new version with a lot of changes/balancing in the talent system. It's not perfect yet will make more changes tomorrow. Let me know what you think! You may have to reload the page for the update to come through. Now you can also use the space bar to quickly finish a movement when the movement panel is showing
Just uploaded a new version with following changes: 1 -> added the stone wall again and the building should be fixed now. 2 -> starting setup for missions 1.2 and 1.3 are changed to make them more fun. 3 -> added a button to hide already claimed achievements in the achievements
just uploaded a new version, added achievements for collecting generals. If you already have the generals then you should be able to collect the rewards after refreshing the page
Just uploaded a new version
- added achievement for levels 1 - 6, the rewards can also be collected if you have already completed them before
- temporarily removed rewards for collecting generals, these will be added again later today with different rewards, also new achievements will be added
- now shows a flashing button when user has unclaimed achievements, thanks to the suggestions of SirAile
- fixed music issue, thanks to comments of superheltenroy
Refresh the page to have the new version downloaded
new version uploaded:
- fixed storing the selected general
- replaced the staff reward for obtaining 8 mastery stars, because the staff is not used this early in game
- added achievements for obtaining 31 through 50 stars in mastery
New version uploaded: - fixed issues with background music and added looping, - added more information on how to play. Next issue to fix will be the storing of selected champion
New update on the game:
- Improved champions Dogre and Snogre, - Improved basic Wigit (the green ones) armies, - Made level 1 easier so new players wont lose the first level while learning the game