Wave Skip will cause problems after reset if you are not able to deactivate it. Enemies are scaling but you are not gaining much kills to buy upgrades.
The prestige mechanic is one of the worst I've seen in idle games. Most of the upgrades are useless and mechanic of legendary prestige forces you to a specific playstyle where you need to babysit the game.
The latest changed messed it up too much. Pushing from long-term to short-term runs. Also when following these changes you will regret it, since you might lost a lot of dinos and robots and won't be able to get them back in a devent time. This results to be stuck in a broken state of progress.
Mouseover Tooltips which are out of the game frame; After you die and the game automatically sets the 'Hit Effect' to on in the options; There is no option to check the stats neither for your characters nor for the enemies; Upgrade menu could be improved for better navigation like adding tabs for Attack/Defense/Utility
Thank you for the feedback :)
I have just released an update with an improved tooltip.
Check it out and let me know your thoughts :)
Regarding the stats option, Im planning to release soon an option to see your stats.
Great idea for the upgrade menu I will check it out.
Are the requirements to unlock the autobuilding turret slot 5 correct? Since you need Starting Gold 1e6; Dread Level 3; Town Level 10 but also an Research which is gated behind Town Level 13?
Town Upgrades to Level 13+ are taking way too long to get the ressources for. At this point the upgrades for the Esoteric Substance gains are not that beneficial any longer compared to their costs.
UI is horrible, no option to color multiple cells at once and even their action is hidden in a drop down box which increase unnecessary clicking even further
I already tried to compress it as much as I can (it was much worse initially).