SuperCluster Like prime said but even after your balance i feel as though the cash packets are much better then kill cash. I dont think you should make the cash packets take longer, just strongly buff the kill cash.
To the dev @hitokirin & @callistek If you make a gold storage as in, when your gold exceeds a maximum let's say 1billion you change it into a set variable that a "1billion" is = 1,000,000,000 And it would then remove 1,000,000,000. That way you would have a gold storage system that wouldn't exceed the java max. It can also work with damage and speed and health.
the problem with this is what if you have 1,000,000,001 how do you tell it how many 0's to show in between, until the engine supports such a feature there is nothing i can do- for that poke cal
the problem with this is what if you have 1,000,000,001 how do you tell it how many 0's to show in between, until the engine supports such a feature there is nothing i can do- for that poke cal