Games Achievements My Kong Sign In

nerdook's Comments

Comment

Dungeon Developer

Play Dungeon Developer

Dec. 12, 2010

Rating: 2

i'm pretty sure importing a Dungeon won't overwrite your own. Click Continue Game to reload your last Dungeon.

Dungeon Developer

Play Dungeon Developer

Dec. 12, 2010

Rating: 2

new, huge update. now you can export/import Dungeons! Create your own lite-rpg levels to share with your friends. :) Keep the bug reports coming, I'm closing them as fast as I can.

Dungeon Developer

Play Dungeon Developer

Dec. 12, 2010

Rating: 10

New update! Now you can turn your own Dungeon into a mini-RPG... pick an Adventurer and try the all new Dungeon Crawl mode.

Dungeon Developer

Play Dungeon Developer

Dec. 11, 2010

Rating: 2

fixed money exploit bug.

Dungeon Developer

Play Dungeon Developer

Dec. 11, 2010

Rating: 9

undefined bug should be gone now. tell me if it works.

Dungeon Developer

Play Dungeon Developer

Dec. 11, 2010

Rating: 15

update posted: added Random Hints button, and made instructions clearer (i hope)!

Dungeon Developer

Play Dungeon Developer

Dec. 10, 2010

Rating: 0

money exploit fixed. thanks to those who reported.

Dungeon Developer

Play Dungeon Developer

Dec. 10, 2010

Rating: 1

@tarlane: to delete items, just double click without a hero selected. :)

Dungeon Developer

Play Dungeon Developer

Dec. 10, 2010

Rating: 2

update posted again! some tweaks and changes to the interface, you can now continue after beating the game, and rogues can now disarm traps.

Dungeon Developer

Play Dungeon Developer

Dec. 10, 2010

Rating: 26

you know, i'm beginning to suspect almost nobody reads what the king says. :p

Dungeon Developer

Play Dungeon Developer

Dec. 10, 2010

Rating: 2

@wildbill: you just click on the tiles.

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 1

@pocketneko: scroll down a little bit?

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 1

@solaceavatar: eh? interest doesn't exist anymore, it's been removed in the update!

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 1

@dudemcbob: noted and fixed. thanks for the bug report.

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 6

hey guys. i've taken note of all the comments, and by far the biggest complaint is the confusing gold coin/random adventurer/time limit part of the game. therefore, the latest update attempts to address all of these. check it out and tell me what you think!

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 3

my apologies to those who played with the weird pathfinding. things should be working properly again. :p *free hugs all around!*

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 3

fixed the portal thing, and rebalanced the routing priorities. urgh~

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 2

updated. the adventurers should now move more intelligently, and go back to town when they hit a locked exit.

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 0

first update posted.

Dungeon Developer

Play Dungeon Developer

Dec. 09, 2010

Rating: 9

@robbos: thanks! impassable bug fixed. keep the feedback coming. :D

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate