@ddante: actually i did take my time with the game, and i kinda enjoyed it all throughout playtesting. i usually update my games after release based on feedback, but at the moment the feedback is pretty much "you've made better". also, you can chain combos, with a 1 second delay in between.
@hatman: actually, with the latest update, the autopause is completely removed. ;) also, for those of you who were expecting more, do be specific on what you feel is missing, and tell me through private message. the game is pretty much what i wanted to design, and to be honest all the negative comments are a bit confusing. :p
@ogewo: i'll fix the stunlock soon, it's rare but annoying when it happens. it's a bit more complicated to change, so give me some time! thanks for playing the game :D
keep the feedback coming! also, i would like to say that i enjoyed trying something new instead of constantly making the same kind of games. and this game was really fun for me! >:p
right! a quick update will reduce the initial difficulty curve, since a lot of complaints are from people who couldn't get past the first few levels. :p also, autopause can now be toggled!